Ubisoft says no microtransactions in Watch_Dogs, talks story, saving and more
The following info comes from Watch_Dogs' Creative Director, Jonathan Morin...
- no microtransactions
- the game explores some serious matters with the storyline
- the game will save progress dynamically
- you can also return to a safe location to sleep in-game
- playing online and hacking will get/lose notoriety
- doing this will unlock skills
- there’s also a notoriety leaderboard
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