Miyamoto’s nasty streak comes through in Mario level design
Posted by GoNintendo Nov 25 2009 05:17 GMT in Miyamoto
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A portion of an Iwata asks feature on New Super Mario Bros. Wii… Miyamoto: I realized that, fundamentally, Mario is a game where if you fail and lose a turn, you’ll be sent straight back to the start. Iwata: Right. Miyamoto: So it’s tough. Even if you’re just about to get to the boss, you could fall into [...]



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