Review: Metro 2033
Posted by Joystiq Mar 16 2010 15:57 GMT in Metro 2033
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Do you remember the last time you fell in love with a game? I don't mean "really liked," I don't mean "played a ton," I mean loved.

I remember the moment it happened with me and Metro 2033. I hit the Back-button to check my objectives and was surprised to see my character, an everyman named Artyom, pull out a physical clipboard with notes scribbled on it and a built-in compass. Not only did I need to pull the Right-trigger to look at it, I needed to pull the Left-trigger to ignite a lighter because the dim glow of the Moscow subway tunnels in which much of the game takes place wasn't enough to read by.

It was a little thing, but such a clear indicator that this was a game Ukranian developer 4A Games had put its heart in to and, in a sense, it gave me permission to put mine in as well.



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