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A Rare Argument For Linear Video Game Stories
Posted by
Kotaku
Mar 17 2010 21:00 GMT
in
Fable III
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http://www.flickr.com/photos/wtlphotos/469147755/
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http://kotaku.com/5495408/a-rare-argument-for-linear-video-game-stories
#fableiii One brilliant thing about video games is that they can react to what players do and have multiple endings. Books can't do that. Movies can't, not even Clue. Many in gaming argue for branching storylines. Here's an argument against:
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