Bright Falls writer Phillip Van explains how to create a fictional town
Posted by Joystiq May 03 2010 20:15 GMT in Alan Wake
- Like?
Since last week's release of the first two episodes of "Bright Falls," the six-part prequel to Alan Wake, we've been feverishly wondering how a live action video game tie-in could be so ... non-abysmal. To find the cause of this phenomenon, we went straight to the source: the series' writer and director, Phillip Van.

Check out our interview with Van just past the jump to learn about the thematic inspirations and environmental tribulations that went into the creation of "Bright Falls."



Sign-in to post a reply.