Miyamoto interview - arguments with Yamauchi, current interests, game design process, industry competition, the beauty of big titles
The following are snippets of a Miyamoto interview with EDGE magazine. We’ve heard some of these snippets in the past, but I’ve only posted the more interesting/unheard snippets below.
The way he (Yamauchi, former Nintendo president) selected games was just like this: we had some new ideas, I approach him and share them with him [...]
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