No More Heroes 2: Desperate Struggle Message Board older than one year ago

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Posted by GoNintendo Mar 09 2010 07:05 GMT
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As you can see, things aren’t going that well for No More Heroes: Desperate Struggle. Someone out there, please explain why so many Wii owners want nothing to do with this game. Is it a simple lack of awareness by the consumer, or is there more to it?

Posted by GoNintendo Mar 04 2010 22:20 GMT
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Rising Star Games has said that No More Heroes: Desperate Struggle was going to see release in Europe at the end of April. It turns out that they weren’t kidding, as we currently have an April 30th release date set. Euro Wii owners better rush out and plop down their preorder cash now. [...]

Posted by GoNintendo Feb 19 2010 21:21 GMT
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Awhile back, Rising Star had talked about a possible censored and uncensored version of No More Heroes: Desperate Struggle for Europe. That’s not on the cards anymore. Rising Star is going to offer one version of the game, and it’s going to be the uncensored version. “We just had a closer look at things [...]

Posted by GoNintendo Feb 12 2010 18:31 GMT
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I don’t understand the people that feel that No More Heroes: Desperate Struggle is a worse game than the first. I enjoyed the second game just as much as the first, and particularly liked the jobs and the lack of an open world. Some people just feel like Travis isn’t as likable in [...]

Posted by Joystiq Feb 12 2010 15:01 GMT
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It's sad to admit it, but we never expect any third-party "core" Wii game to sell well -- regardless of its quality or the hype behind it. Lowered expectations mean that when such a title doesn't absolutely tank, it's great news! And the sales of No More Heroes 2: Desperate Struggle, as reported by EEDAR in its NPD review analysis, fall somewhere in that "didn't absolutely tank" area, especially since the game was on sale for less than a week in January. (There's certainly room for a few more people to go out and pick it up, though.)

"No More Heroes 2: Desperate Struggle has scored top reviews averaging a 90 (out of 100) since its release," EEDAR analyst Jesse Divnich said in the EEDAR report. "However, sales came less than 30,000 units for its first week (January 26, 2010 release)." Divinich compared the lowish sales to Dead Space Extraction and MadWorld, both of which also had "low marketing budgets, which is likely the wrong strategy to use when attempting to target the Wii consumer, even if you are targeting the 'core' market." When is that ever the right strategy?

Posted by Joystiq Feb 11 2010 15:01 GMT
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It's sad to admit it, but we never expect any third-party "core" Wii game to sell well -- regardless of its quality or the hype behind it. Lowered expectations mean that when such a title doesn't absolutely tank, it's great news! And the sales of No More Heroes 2: Desperate Struggle, as reported by EEDAR in its NPD review analysis, fall somewhere in that "didn't absolutely tank" area, especially since the game was on sale for less than a week in January. (There's certainly room for a few more people to go out and pick it up, though.)

"No More Heroes 2: Desperate Struggle has scored top reviews averaging a 90 (out of 100) since its release," EEDAR analyst Jesse Divnich said in the EEDAR report. "However, sales came less than 30,000 units for its first week (January 26, 2010 release)." Divinich compared the lowish sales to Dead Space Extraction and MadWorld, both of which also had "low marketing budgets, which is likely the wrong strategy to use when attempting to target the Wii consumer, even if you are targeting the 'core' market." When is that ever the right strategy?

Posted by Joystiq Feb 12 2010 14:00 GMT
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First look at the next Wii's controller In an interview in July, Suda 51 told Edge that the next No More Heroes game wouldn't be on Wii. Speaking to Game Informer, the Grasshopper Manufacture head clarified the statement. It won't be on Wii, but it could end up on the Nintendo system that comes after the Wii.

"If there is a chance to continue No More Heroes, I am interested in making NMH3," Suda said. "I personally think that NMH is a game for Wii, so I would be very happy if I could make a game for the Wii's successor, whenever that might be." We're already delighted about using futuristic space waggle for the next generation of beheadings.

Posted by Joystiq Feb 11 2010 17:45 GMT
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Europe has been waiting patiently for No More Heroes 2: Desperate Struggle -- except, of course, for those within Europe who imported it and had to wait only for shipping from the US. Rising Star Games has finally announced a release window for Grasshopper Manufacture's mass-assassination adventure: the end of April.

No coin fountains this time for the European market, either. Unlike the first game, the European release of No More Heroes 2 will be completely uncensored. In fact, Rising Star was careful to point out in the press release that the game contains "red blood. Lots and lots of red blood."

Posted by IGN Feb 09 2010 01:14 GMT
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What does the rest of the IGN editorial pool think of UbiSoft's latest Wii release?

Posted by GoNintendo Feb 05 2010 00:32 GMT
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This is Matt Helms from No More Heroes: Desperate Struggle. He’s one of the assassins you go up against. Matt Helms…why does that name sound familiar… Matt Helm is a fictional character created by author Donald Hamilton. He is a U.S. government counter-agent—a man whose primary job is to kill or nullify enemy agents—not [...]

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Posted by GoNintendo Feb 04 2010 07:02 GMT
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Direct link here The track above is from ex-Silent Hill composer Akira Yamaoka, whose talents were just acquired by Grasshopper. Sounds like a match made in heaven to me!

Posted by IGN Feb 02 2010 00:45 GMT
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Suda's series rocks, and we want more. Our top 10 ways to improve and expand the world of No More Heroes.

Posted by Joystiq Jan 28 2010 22:45 GMT
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The sequel to one of the Wii's best (and best-known) games dropped this week with approximately zero fanfare. Yes, No More Heroes 2: Desperate Struggle is in stores now. Reviews are starting to come in for Suda 51 and Grasshopper Manufacture's latest -- let's find out if the new story and new bosses hold up to the first extraordinarily bizarre game, and if the removal of the navigable Santa Destroy is truly a good thing. GameSpy (5/5): " If Metroid Prime can be imprudently named "the 'Citizen Kane' of gaming," this is gaming's "Wu-Tang Forever" -- an intensely focused return to gritty braggadocio form, backed by high production values and a gang of inimitable emcees." 1UP (A-): "By being the high-quality, consistently enjoyable action game it wanted to be the first time around, Desperate Struggle is now a must-buy, and at the very least, finally makes the series deserving of the evangelism surrounding it." Gamepro (4.5/5): " It's evident from the game's tutorial battle that Suda has paid close attention to what his fans wanted out of a No More Heroes sequel, and Desperate Struggle delivers from start to finish Game Informer (8.5): "In interviews about the game, Suda51 implied that he was reluctant to do a sequel -- usually a bad sign -- but perhaps forcing his team to focus on refining a single idea was the best thing that could have happened. In No More Heroes 2: Desperate Struggle, they have crafted everything fans could want out of a sequel. All the bad stuff from the original is gone or fixed in some way, and all of the good elements are magnified and improved."

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Posted by GameTrailers Jan 27 2010 22:56 GMT
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Does Travis Touchdown's second outing on the Wii raise the bar from the first?

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Posted by GameTrailers Jan 26 2010 20:19 GMT
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Travis Touchdown's second outing on the Wii hits store shelves.

Posted by GoNintendo Jan 26 2010 18:49 GMT
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A portion of a 1up review… By being the high-quality, consistently enjoyable action game it wanted to be the first time around, Desperate Struggle is now a must-buy, and at the very least, finally makes the series deserving of the evangelism surrounding it.

Posted by Joystiq Jan 25 2010 21:15 GMT
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This week's Nintendo Channel update is light on the content. There's the obligatory fresh episode of Nintendo Week (this week's episode is about marshmallows and marketing games on Nintendo platforms), but, outside of that, it's just a bunch of info videos for this week's NintendoWare Weekly offerings and some new, brief teasers for No More Heroes 2. Head past the break for a breakdown of this week's content.