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Posted by IGN Mar 26 2010 16:50 GMT
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Some new screens have been posted to the bulletin.

Posted by Joystiq Mar 15 2010 15:58 GMT
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Last week, Realtime Worlds MMO APB featured prominently during an in-booth press conference held at GDC. The game was playable (though, sadly, not by me), and the audience was treated to a live demo lead by the developer's founder, ex-DMA and Grand Theft Auto co-creator, David Jones.

Using two separate PCs hooked up to their own projection setups, Jones and another Realtime Worlds staffer hopped onto one of the game's servers and began by giving a tour of one of three main areas, the Social District. As its name implies, this area -- which reminded me more than a little of PlayStation Home -- is where players can meet up, trade or sell their items, build custom music in the game's built-in sequencer and buy a new set of wheels (or upgrade their current rides). When talking about the latter, Jones showed the vehicle customization tool, which featured not only cosmetic mods (custom designs can be sold to other players) but performance and aerodynamic tinkering, as well.

Before heading out onto the mean streets, Jones pointed out a couple other unique features of the Social District: Statues and display points. The former are generated by the game as effigies of its top players on an ongoing basis, while the latter are spots that can be "rented" in order to publicly display players' cars that are up for sale or auction.

Posted by IGN Mar 13 2010 20:04 GMT
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More detail on Realtime Worlds' online game of cops and robbers.

Posted by Joystiq Mar 12 2010 19:30 GMT
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Did you miss out on the APB beta last year? Tipsters have begun alerting us that a new wave of invites is going out. If you still want an early look at Realtime Worlds' massively multithug online game, you should probably head over to the site and apply now. At least with the knowledge that more invites are going out, there seems to be more chance that you'd be able to get one now, right?

While you're on pins and needles about your potential beta invite, why not read this Eurogamer interview with RTW CEO David Jones? In it, he says that APB is a release during the first half of this year is "achievable" (though EA says pretty much exactly the opposite). He also describes the game's pay model as "a very unique business model because it's a unique game." He did not say what that model was.

[Thanks, Paul & Jesse!]

Video
Posted by GameTrailers Sep 19 2009 01:21 GMT
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It's about creativity, conflict, and celebrity.

Video
Posted by GameTrailers Sep 18 2009 19:45 GMT
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Rally your friends and prepare yourselves for pandemonium in the city streets.