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Infamous 2: You Create Missions, You Become Famous
Cole's best friend and Infamous 2 fan-favorite character Zeke is recounting tales of his heroism to a couple of hot chicks. After a bit of cajoling, Cole finally gets the hint that Zeke's blowing things out of proportion to impress the ladies, and before ...
ps3.ign.com posted by IGN Apr 12 2011 04:38 GMT
Quest For Power Trailer
Cole opens unbelievable new possibilities as he begins to harness more powers in inFAMOUS 2!
posted by GameTrailers Apr 07 2011 22:28 GMT
InFamous 2: Cole's Arsenal in Action
ICE POWERS ICE POWERS ICE POWERS ICE POWERS FIRE POWERS
posted by Giant Bomb Apr 07 2011 19:46 GMT
inFamous 2 trailer unleashes Cole's wrath
A new trailer for inFamous 2, originally surfacing on the PlayStation EU Blog's YouTube account only to be pulled shortly after, shows off some of Cole's expanded abilities in the sequel -- specifically, awesome stuff like car projectiles and the abili...
joystiq.com posted by Joystiq Apr 07 2011 17:35 GMT
Infamous 2: Three Reasons to be Excited, One to be Concerned
Two years ago, I went to developer Sucker Punch's offices in Washington and became the first person from the outside world to play Infamous. This week, I returned and became the first person to play an Infamous 2 mission called "The Sacrifice." The honor ...
ps3.ign.com posted by IGN Apr 06 2011 16:09 GMT
Infamous 2 Is Our Next Garish Super-Hero Comic, In Video Game Form
#ps3 What exemplifies super-heroes? More »
kotaku.com posted by Kotaku Mar 31 2011 18:00 GMT
inFamous 2 preview: A tale of two side characters
Sucker Punch isn't interested in subtlety when it comes to inFamous 2, and you needn't look further than the game's two companion conduits, Kuo and Nix, for that to be apparent. In a preview session earlier today, reps from SP walked me through a missi...
joystiq.com posted by Joystiq Mar 29 2011 22:00 GMT
Infamous Dev: Sharing is the Future
During the week of the Game Developer's Conference in San Francisco, Infamous 2 developer Sucker Punch unveiled its top-secret mission creator mode. Players are given all the tools to create and share their own missions that can be accessed from within th...
ps3.ign.com posted by IGN Mar 17 2011 20:04 GMT
Infamous 2 User-Created Content Beta Sign-Ups Are Live
At GDC earlier this March, Sucker Punch revealed that users would be able to create their own original missions in Infamous 2. Even better, the studio will be allowing people to share their in-game creations and, additionally, access the best ones right i...
giantbomb.com posted by Giant Bomb Mar 15 2011 17:00 GMT
Infamous 2 Beta Details
At GDC, we got to play with Infamous 2's mission creator, and it was awesome. But now, thanks to the PlayStation Blog, we have tangible information about Infamous 2's beta that's focused on mission creation...
ps3.ign.com posted by IGN Mar 14 2011 21:15 GMT
The Infamous 2 Beta Needs Mission Designers Badly
#ps3 PlayStation 3 owners can get their hands on this summer's Infamous 2 early with the game's newly announced beta. Developer Sucker Punch is desperately seeking beta testers, passionate people who can b...
blog.us.playstation.com posted by Kotaku Mar 14 2011 20:30 GMT
inFamous 2 user-generated content beta signups now open
As promised during GDC 2011, Sucker Punch has delivered the specifics on its beta test of user-generated content creation for InFamous 2. Beginning now and running through March 21, those interested in taking part can sign up at infamousthegame.com to ...
blog.us.playstation.com posted by Joystiq Mar 14 2011 21:30 GMT
How Can Good Triumph Over Evil When Evil Is So Awesome?
#speakuponkotaku It's more than just blue lasers versus red lasers in our Monday installment of Speak-Up on Kotaku, when commenter KingKellogg the Waffle Haggler ponders the eternal question: Why is being...
kotaku.com posted by Kotaku Mar 14 2011 15:40 GMT
GDC 11: Creation Tools Interview
A tour through inFAMOUS 2's content creation tools and UIs with Sucker Punch Senior Designer Karl Deckard.
posted by GameTrailers Mar 03 2011 02:47 GMT
GDC 2011: Be a Part of inFamous 2
Find out how you can help save humanity with awesome level designs in Sucker Punch's upcoming release.
posted by Giant Bomb Mar 02 2011 22:46 GMT
Encounter Endless Adventure In inFamous 2
#trailer Imagine a sprawling open-world game like inFamous 2 for the PlayStation 3, filled with countless user-created levels for you to explore. Then watch this trailer of the newly-revealed feature and ...
kotaku.com posted by Kotaku Mar 02 2011 22:20 GMT
The Goodness & Badness of Infamous 2
So are you going to throw dark or what?
posted by Giant Bomb Mar 02 2011 20:55 GMT
InFamous 2 preview: User-generated chaos
Before presenting the latest milestone in the development of InFamous 2 at GDC today, Sucker Punch Productions development director Chris Zimmerman told his captive audience, "What we saw as the biggest problem with InFamous was that, at some point, it...
joystiq.com posted by Joystiq Mar 02 2011 04:30 GMT
GDC 11: Design Your Missions Trailer
Can't get enough inFAMOUS content? Good, because now you get access to endless content via user-created missions!
posted by GameTrailers Mar 02 2011 02:52 GMT
inFAMOUS 2: User-Created Missions Give Infinite Possibilities, Limited Beta in April
Here at Sucker Punch, we’ve spent the last couple of years hard at work on inFAMOUS 2. Over the last nine months or so, we’ve talked about a lot of things that make I2 awesome—things like crazy new powers for Cole, super-powered sidekicks, radically...
suckerpunch.com posted by PlayStation Blog Mar 02 2011 02:30 GMT
Infamous 2 Will Have, In Theory, An Infinite Number of Levels Thanks To You
#gdc Revealing a secret they say they held for two years, the game developers at Sucker Punch said today that Infamous 2, their open world electrified super-hero game, will let people create their own leve...
kotaku.com posted by Kotaku Mar 02 2011 01:30 GMT
GDC: Infamous 2's Mission Creator
Create tests for Cole to challenge your friends.
ps3.ign.com posted by IGN Mar 02 2011 01:36 GMT
Infamous 2 lets you play, create, share your own missions; public beta coming soon
And just like that, inFamous 2 joins Sony's "Play, Create, Share" suite of games by allowing players to make their own missions. Developer Sucker Punch unveiled the surprising new feature at GDC. We're currently working on getting more details, but we ...
joystiq.com posted by Joystiq Mar 02 2011 01:15 GMT
Fort Kickass Gameplay
Cole unleashes new powers to absolutely devastate all enemies inhabiting the historic fort in this gameplay from inFAMOUS 2!
posted by GameTrailers Feb 26 2011 01:29 GMT
Graveyard Gameplay
Slaughter comes to the graveyard in inFAMOUS 2.
posted by GameTrailers Feb 26 2011 00:14 GMT
Good? Bad? He's The Guy With Electricity-Based Superpowers
#trailer Nothing changes a man like a pair of female embodiments of order and chaos. Check out the changes Cole undergoes in inFamous 2 as his morality gets twisted about, along with a peek at his brand-n...
kotaku.com posted by Kotaku Feb 25 2011 18:30 GMT
inFAMOUS 2: New KARMA Trailer and GameTrailers TV Invades Sucker Punch
Greetings Blogosphere and Happy Friday to all! First we want to thank you for all the positive comments and vibes we got off our June 7th launch date announcement last week. Today we kick off the weekend with GTTV‘s visit to Sucker Punch and a new t...
blog.us.playstation.com posted by PlayStation Blog Feb 25 2011 13:01 GMT
Exclusive Karma Trailer
Cole's decisions not only shape himself, but the city around him as well as morality plays another major role in inFAMOUS 2!
posted by GameTrailers Feb 25 2011 06:40 GMT
World Premiere Alert: inFAMOUS 2, SOCOM 4 and Killzone 3 DLC reveals on GTTV tonight!
On tonight’s GameTrailers TV episode #404, PlayStation fans *will* find what they’re looking for. (That’s some web coding humor right there; I hope you didn’t do a spit take on your keyboard from that zinger.) GTTV visited Sucker Punch recently to...
blog.us.playstation.com posted by PlayStation Blog Feb 25 2011 00:39 GMT
Infamous 2: Building a Better Sequel
Liked the first game? You're probably going to love the second one.
ps3.ign.com posted by IGN Feb 21 2011 23:02 GMT