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Posted by Kotaku Aug 31 2011 17:20 GMT
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#xmen In this behind the scenes video for X-Men Destiny, Denis Dyack and the team at Silicon Knights explain how they went about crafting a new chapter in the tale of Marvel's mighty mutants. More »

Posted by Joystiq Aug 17 2011 20:40 GMT
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While some folks in the X-Men universe didn't have much of a choice in their particular mutation, the characters of X-Men Destiny seem more than happy to forfeit their boring old humanity for a taste of the wild side. That very choice becomes yours when X-Men Destiny launches next month.

Posted by IGN Jul 23 2011 18:53 GMT
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If you haven't been watching IGN's Comic-Con coverage like a hawk, you might have missed the new plethora of X-Men: Destiny videos. These focus on the characters and choices in the action RPG -- stuff I talked about in my latest preview -- but they also reveal the game's coming out on September 27, 2011. Take a look, True Believers...

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Posted by GameTrailers Jul 22 2011 18:56 GMT
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Learn about the choice mechanics and how they affect gameplay in this interview!

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Posted by GameTrailers Jul 22 2011 18:47 GMT
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Go behind the scenes and meet the voice of Grant in X-Men Destiny

Posted by Kotaku Jul 22 2011 00:30 GMT
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#impressions San Francisco is a city long associated with rights movements, idealism, and rallies for peace, making it a useful backdrop for X-Men: Destiny. But Silicon Knights isn't planning on a Summer of Love in when the game arrives this fall. More »

Posted by Joystiq Jul 21 2011 20:50 GMT
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Silicon Knights founder Denis Dyack is happy to hear that X-Men Destiny looks unlike many of the games already based on Marvel's mutant universe. "We've been collaborating with Marvel and Activision to do things very differently," he says.

In most X-Men games, you pick a familiar hero, like Wolverine or Gambit, and then explore the world from his or her point of view. In X-Men Destiny, however, Dyack and his team have been given free reign to separate powers from characters. Your custom-built hero can play through the RPG-driven side of the game by equipping powers as you would gear. You could combine Cyclops' eyebeams with Juggernaut's charge, or Wolvie's healing factor, all while finding a place in the campaign somewhere between the X-Men and the Brotherhood of Mutants.

Unfortunately, while there are a lot of interesting touches in the story and powers system, X-Men Destiny's core game struggles to hold the higher ideas up. The graphics look only marginally better than those leaked screens, and even in the short demo I played the game's combat and enemies teetered on the verge of becoming notably repetitive.

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Posted by GameTrailers Jul 21 2011 19:04 GMT
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Go behind the scenes and meet the voice of Adrian in X-Men Destiny.

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Posted by GameTrailers Jul 21 2011 19:02 GMT
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Go behind the scenes and meet the voice of Aimi in X-Men Destiny.

Posted by Joystiq Jul 21 2011 00:30 GMT
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Kicking off its San Diego Comic Con announcements, game publishing giant Activision today revealed two solid, very different release dates for two hopefully solid, very different games. First up, Prototype 2 will surf victims' bodies into retail on April 24, 2012 -- a new trailer for next year's sequel is available just below the break, fresh from San Diego.

Additionally, a new trailer for X-Men Destiny was made available exclusively to GameTrailers TV, which puts a September 27 launch date on the next project from Silicon Knights. Given the origin of both pieces of info, SDCC attendees should be aware that X-Men Destiny will be playable at this week's show, while "15-minute live stage presentations" for Prototype 2 will be going off at the Activision booth.

Still here? Both trailers are just below -- follow us!

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Posted by GameTrailers Jul 20 2011 13:00 GMT
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Choice is not always about right and wrong. What will define your path? Find out exclusively on GameTrailers!

Posted by Kotaku Jul 19 2011 15:40 GMT
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#starpower With the San Diego Comic-Con right around the corner, Activision pulls back the curtain on the top-tier talent lending their voices to Spider-Man: Edge of Time and X-Men Destiny. It's good to see Val Kilmer is still alive, isn't it? More »

Posted by Joystiq Jul 13 2011 16:00 GMT
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Clinging to walls? Shooting energy beams out of your eyes? The ability to eat all forms of matter? Boring. Anybody can do that stuff. The important question, of course, is "How did you look while you were doing it?"

Knowing this, Activision is offering some fancy duds to those who pre-order Spider-Man: Edge of Time or X-Men Destiny at GameStop. If you want to see them, we've built the fine galleries below. If you want to know what they are ... well, let's just say the Surgeon General has rated that information "Too nerdy to put before the jump."

Posted by Kotaku Jul 13 2011 00:30 GMT
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#mightymarvelpreorderbonus With two Marvel superhero video games coming from Activision this fall, GameStop ransacks comic book continuity for fresh outfits to provide preorder customers of X-Men: Destiny and Spider-Man: Edge of Time. More »

Posted by Joystiq Jul 01 2011 14:35 GMT
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Nintendo of Europe sent out its schedule for the summer and fall on 3DS, Wii, and DS, and most of the news to be found is related to downloadable games. For example: the 3DS's "3D Classics" version of Xevious is due to arrive on the eShop this month, as is a 3DS Virtual Console release of Mario's Picross.

There's a DSiWare version of Jagged Alliance due in Q3, and RedLynx's WiiWare stunt racer, MotoHeroz, is given a Q3 release window here.

Nintendo also predicts a September release for X-Men Destiny on Wii and DS, which would suggest that the other versions are due for release at that same time. Peruse the list for yourself after the break.

Posted by IGN Jun 09 2011 17:33 GMT
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I haven't played X-Men: Destiny yet. The E3 demo is played by a developer, so I can't really comment on anything substantial like the battle system, or controls, or any of that crap that is important. Know that X-Men: Destiny is an action RPG where you mash light and heavy attack buttons and use you...

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Posted by Giant Bomb Jun 09 2011 17:08 GMT
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Xavier Institute or Brotherhood of Mutants: Who will you choose?

Posted by Kotaku Jun 08 2011 22:20 GMT
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#imitationisthehighestformofflattery X-Men: Destiny, Activision's newest attempt to channel the franchise into beat-em up form, really wants indulge your fantasy of becoming a part of the expansive lore of the comic series. Rather than choosing their favorite heroes and villains from the series, players choose one of three new mutants whose powers you can cultivate and strengthen until they are as powerful as any one of the comic book characters. More »

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Posted by Giant Bomb Jun 06 2011 20:24 GMT
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Customize your own mutant and fight alongside the X-Men or The Brotherhood.