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Posted by GoNintendo Jul 30 2013 16:06 GMT
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A portion of a Kotaku review...

When it comes down to it, Devil Survivor 2 has the misfortune of a run-of-the-mill first half followed by an above average second half. And while I hesitate to recommend any anime that takes half its running time to “get good,” monster training anime fans—not to mention Shin Megami Tensei fans—will likely find the series more than a little enjoyable despite the slow start.

Full review here

Posted by Joystiq Mar 17 2013 01:30 GMT
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Ghostlight's European localization of Shin Megami Tensei: Devil Survivor 2 is "finished and has been approved for release by Nintendo," according to the publisher's blog, though that unfortunately does not translate into a European release date for the DS game.

"Without going into too much detail," the update reads, "retail support for DS titles is understandably low at the moment making it difficult for us to release the title. We haven't given up though and we're currently looking into several different ways of making this fantastic game available to you all."

One of the "several different ways" under consideration is the possibility of Ghostlight offering a Collector's Edition directly through its website, a strategy the publisher recently used for the 3DS release of Shin Megami Tensei: Devil Survivor Overclocked.

Posted by GoNintendo Mar 10 2012 01:33 GMT
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A portion of an NWR review...

Much of Devil Survivor 2 is a close replication of a handful of solid concepts. Losing time in its fundamentals and the sheer amount of subsequent content—a package structured across dozens of hours—is as easy as it is rewarding, but enjoyment of that concept will likely vary depending on how long and how many times you've traveled that road.

Full review here

Posted by Joystiq Feb 29 2012 21:00 GMT
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This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer.
One of the dullest strategy RPGs ever made is Namco x Capcom, a forgotten Japan-only release for the PlayStation 2 in 2005. Playing the crossover was about as exciting as banging your head against the wall -- the two activities are equally repetitive.

The reason it fails so completely is paradoxically the very reason that it looks so appealing in trailers: the active, combo-based combat. Namco x Capcom's combat isn't too bad at first, but it quickly becomes a series of using the same combos again and again, across maps that take ages to clear out. I've had math tests that were more fun. But now we have Devil Survivor 2, which manages to succeed in every way that Namco x Capcom's battle system failed.

The key here is that, as far as I can tell, Devil Survivor is the only SRPG spinoff that retains some semblance of what made the original so popular in the first place. Now hear me out before you start typing that angry comment. Final Fantasy Tactics is a fine strategy RPG, but it has much more in common with Tactics Ogre than most mainline Final Fantasy games (Final Fantasy XII notwithstanding). Replace the jobs with more generic classes, switch out the Chocobos for horses, and you'd hardly know the difference.

It's easy enough, I suppose, to shoehorn an existing universe into the basic framework provided by the likes of Tactics Ogre. But speaking the language of the genre without sacrificing the spirit of the original game is considerably harder. That's why I'm so impressed with Devil Survivor and its sequel, which manage to translate the battle system of a traditional RPG into an SRPG setting without missing a beat. Just how impressed was I by Devil Survivor 2, specifically? Just read my review to find out.

Posted by GoNintendo Feb 29 2012 19:49 GMT
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A portion of a Joystiq review...

...Devil Survivor 2 isn't an anime, and it more than makes up for its lack of originality with well-drawn characters, a branching storyline and excellent mechanics. For that, I'm more than happy to accept any similarities, overt or otherwise, to the most popular -- and most screwed up -- anime ever made.

Full review here

Posted by Joystiq Feb 29 2012 19:30 GMT
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If you need any proof that Japan is still madly in love with Neon Genesis Evangelion, you need look no further than Shin Megami Tensei: Devil Survivor 2. Both show, if anything, that gifted teens, massive supernatural monsters, and religious symbolism remain enduring tropes in Japanese pop culture.

If you want to know the truth, I don't mind that it borrows so liberally from Hideaki Anno's seminal anime. It's just a reminder that Shin Megami Tensei is designed with a certain demographic in mind -- the kind of people who went through the trouble to see Rebuild of Evangelion in the theaters. People like me, if you want to know.

Posted by GoNintendo Feb 29 2012 02:23 GMT
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A portion of a Siliconera review...

Like other Shin Megami Tensei games, Devil Survivor 2 eventually puts the fate of the world in your hands. I think Atlus did a good job of masking intentions so there isn’t a clear "law" or "chaos" path as there is in other MegaTen games.

Full review here

Posted by GoNintendo Feb 28 2012 19:11 GMT
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A portion of a 1up review...

Despite its formulaic start, DS2 stands apart from the rest of the Mega Ten series... maybe not quite enough to distinguish itself for casual fans of the series, but definitely for the obsessed.

Full review here

Posted by GoNintendo Feb 28 2012 19:08 GMT
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A portion of a Dtoid review...

There is a high level of difficulty to contend with, and some play stretches are a bit too long for a portable game, but the rewards are great enough that Devil Survivor 2 is still really easy to recommend to RPG and Megaten fans.

Full review here

Posted by GoNintendo Feb 25 2012 01:35 GMT
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Daichi Shijima

18 years old

A third-year high school student who is childhood friends with the protagonist. He is caught in a subway disaster on the way home from cram school and acts as comic relief for the group.

Daichi develops strength and agility stats at an equal rate when he levels up and can gain fire resistance through the Fate system.

Full profiles here

Video
Posted by GameTrailers Jul 26 2011 22:37 GMT
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An overview of the battle system in Devil Survivor 2.

Video
Posted by GameTrailers Jul 26 2011 22:37 GMT
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The opening cinematic from the Japanese version of Devil Survivor 2.

Video
Posted by GameTrailers Jul 26 2011 22:37 GMT
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A dead face delivery site--in beta, of course!

Posted by GoNintendo Jul 14 2011 21:00 GMT
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- Airi is fixated on something from her past - Jungo Torii is one of the senior characters in the game, at age 19 - Jungo is a chef in Nagoya - Jungo is simple yet cautious and quite character - he is really stressed over seeing mankind at war - 17 year old Keita Wakui is a student in [...]

Video
Posted by GameTrailers Jun 30 2011 19:23 GMT
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Introducing the characters and premise of Devil Survivor 2.