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Posted by GoNintendo Nov 02 2012 23:25 GMT
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This commercial is actually debuting alongside Wreck-It Ralph in theaters. Now that's a wonderful tie-in idea!

Posted by GoNintendo Nov 02 2012 08:55 GMT
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The official website for New Super Mario Bros. U has been updated with some new content. Along with the new artwork seen above, there are some info summaries as well. Nothing new info-wise if you've been following along, but still nice to see the content added. The site also clears up the snafu about 1080p that was originally posted.

The previously stated information about video output for this game was inaccurate. The Wii U console supports video output of up to 1080p. While all Wii U software titles display high definition graphics, resolution for specific titles may vary.
Site here
Link

Posted by GoNintendo Oct 30 2012 20:43 GMT
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- Yoshi can drop power-ups after eating enough fruit
- baby Yoshis do not grow in size after eating enemies
- screen pixelates when you enter the Soda Jungle
- multiple hidden flagpole exits
- Koopalings will offer up new battles instead of recycled fights
- camera pulls back fairly far in multiplayer

Posted by Giant Bomb Oct 30 2012 18:43 GMT
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Even if 32GB isn’t that much and a black Wii U might not match your living room setup, Nintendo is producing a solid incentive to pick up the Wii U Deluxe Set with its digital promotion bonuses.

Anyone who purchases the $399 Wii U Deluxe Set becomes part of a two-year (November 18, 2012 through December 31, 2014) promotion that will give consumers money back for making digital purchases. For every 500 points earned through purchases, you get $5 back. Pick up New Super Mario Bros. U for $59.99, for example, and you’ll have earned 599 points, enough to get $5 back.

You will not be able to participate with a vanilla Wii U Basic Set, nor will you accrue points with purchases made on the 3DS eShop. The latter is bothersome, though one assumes (hopes?) Nintendo will come up with a way to unify the platforms, and allow Wii U Basic Set owners to purchase their way into the digital benefits program. Nintendo has not made any comments on this possibility yet, and the company confirmed the inability for Wii U Baset Set owners to opt-in when I asked today.

Weirdly, however, redemption points earned through Wii U eShop purchases can be used to buy games on the 3DS eShop. That's good but weird, I guess? A website is launching in December to help users manage their accounts.


Posted by GoNintendo Oct 30 2012 18:01 GMT
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- Big Island included
- Torpedo Teds, Koopalings, Monty Moles all return
- Morton Jr. wields a giant hammer that can shape the platforms around you
- King Koopa’s personal airship will dive in for a battle
- Bowser Jr. is prone to ambushing you at random
- one fight with him takes place underwater with a Clown Submarine that is constantly launching torpedoes
- you have to guide the torpedoes back towards Bowser Jr.
- Challenge Mode levels offer tough challenges set in very simple level design
- challenge example: dodging fireballs thrown by two Fire Bros
- dodge for over 40 seconds to claim the best prize
- complete more objectives to unlock more in menus separated by broad type
- types include Boost Mode, coin collecting, gathering 1-Ups or one simply called - - - - Special example: get Monty to the finish by putting him on a raft, where he will constantly charge at you. Avoid him killing you or you killing him
- he’ll blindly scamper right off that raft
- there are other enemies that board the raft
- raft stops moving if more than 2 characters are on it
- more challenge examples: Make it through a ‘Big Island’ level without killing a single creature, make it through a stage without touching the ground, use a single turtle shell to score a certain amount of extra lives
- Coin Battle modes come from single player
- customize the level with coin placement
- craft coin for you and your friends

Posted by GoNintendo Oct 30 2012 17:08 GMT
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- World Map is huge
- tons of branching paths
- can skip entire worlds
- After World 2, you reach a fork in the road that leads to either Sparking Waters or Frozen Glacier
- Forest of Illusion returns (in spirit) as Soda Jungle
- you'll have to find secret exits in this portion of the game to proceed
- Baby Yoshis also periodically appear in set places on the World Map
- find one and he’ll follow you into any level where you can then use him
- keep taking him with you from level to level as long as you don’t die or lose him somehow
- power-ups can also be found periodically on the roaming map
- touch one to have it added to your inventory instantly
- hold 10 items total
- any used item is still applied to everyone in co-op mode
- P-Acorn and allows you to fly indefinitely
- Little P’s emit like sparkles from Mario when using the P-Acorn
- P-Acorns can be earned by grabbing Nabbit
- he is a new character that steals items from Toad Houses and runs off to hide in a level
- find him to get involved in a chase which can earn you a P-Acorn
- world map will sometimes show cutscenes featuring the Princess’s Castle growing into a great state of disarray
- it is eventually surrounded by a giant Tornado
- Challenge Mode offers dozens of challenges broken into different genres
- examples: flying stages” or collecting 1-Ups
- difficulty ranges from 1-5 stars, with 5 being the hardest
- earn Bronze, Silver, or Gold medals for high-scores in Challenge Mode
- Penguin Suit appears as part of the challenges stages
- one level where you slide down a hill trying to take down as many enemies as possible to earn 1-Ups
- Mini Mario also appears in Challenge Mode
- challenge where you’re holding a Blue Yoshi and have to carefully bounce off the bubbles he spits out to reach a goal high above
- Coin Battle is a competitive multiplayer mode to see who can collect the most coins
- now with levels exclusive to it

Stage names

Acorn Plains-1 “Acorn Plains Way”

Acorn Plains-2 “Tilted Tunnel”

Acorn Plains-Tower “Crushing Cogs Tower”

Acorn Plains-3 “Yoshi Hill”

Acorn Plains-4 “Mushroom Heights”

Acorn Plains-5 “Rise of the Piranha Plants”

Acorn Plains-”Castle Lemmy’s Swingback Castle”



Layer Cake Desert-1 ”Stone-Eye Zone”

Layer Cake Desert-2 ”Perilous Pokey Cave”

Layer Cake Desert-3 ”Fire Snake Cavern”

Layer Cake Desert-Fortress “Layer Cake Fortress” (I could be mistaken on this one)

Layer Cake Desert-4 ”Spike’s Spouting Sand”

Layer Cake Desert-5 *Missed it*

Layer Cake Desert-6 ”Blooming Lakitu’s”

Layer Cake Desert Castle - ”Morton’s Compactor Castle”



Sparkling Waters-1 “Waterspout Beach”

Sparkling Waters-2 Tropicial Refresher

Sparkling Waters-3 Above the Cheep Cheep Sea

Sparkling Waters-Tower “Giant Skewer Tower”

Sparkling Waters-4 Urchin Shoals

Sparkling Waters-5 Dragoneel’s Undersea Grotto



Frosted Glacier-1 ”Spinning Star Sky”

Frosted Glacier-2 ”Cooligan Fields”

Frosted Glacier-Tower Fortress “Freezing Rain Tower”

Frosted Glacier-3 ”Prickly Goombas”

Frosted Glacier-4 ”Scaling the Mountainside”

Frosted Glacier-5 ”Icicle Caverns”

Frosted Glacier-Ghost House ”Swinging Ghost House”

Frosted Glacier-Castle “Wendy’s Shifting Castle”



Soda Jungle-1 “Jungle of the Giants”

Soda Jungle- ”Bridge Over Poisoned Water”

Soda Jungle-Tower “Snake Block Tower”

Soda Jungle-3 “Bramble Jungle

Soda Jungle-4 “Painted Swamp Land”

Soda Jungle-5 ”Deepsea Ruins”

Soda Jungle-Castle ”Iggy’s Volcanic Castle”

Posted by GoNintendo Oct 10 2012 21:56 GMT
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Here we go, gang! The official teaser site for New Super Mario Bros. U is open right now! There's some screens, art and info to check out, but not much in the way of new content. Still, make sure to bookmark for future updates!

Posted by GoNintendo Oct 07 2012 18:02 GMT
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Surprise! I'm excited for a Mario game. I'm guessing some of you are as well! I just can't wait to get my hands on Mario and the gang, in HD for the first time! It might be shallow of me, but there are some really gorgeous looking backgrounds in this game. I can't wait to see what vistas this outing will take us to!

Posted by GoNintendo Sep 24 2012 17:29 GMT
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In New Super Mario Bros. U, Mario, Luigi and Toad are joined by a new character – you! Play as your Mii character to run, leap and stomp through a 2D side-scrolling Mario adventure. Explore a giant world map full of brand new courses, and experience ways to play that are only possible on Wii U.

Transform into Flying Squirrel Mario to swoop through stages and cling to walls, or hold onto Balloon Baby Yoshi to float gracefully through the air. Different coloured Yoshis and new power-ups offer fresh ways to play and experience the Mushroom Kingdom, while some old favourites are sure to return!

With the Wii U GamePad, multiplayer becomes even more enjoyable than ever. Up to four players with Wii Remote controllers can run and leap through all-new stages as an additional player joins in with Boost Mode on the GamePad. Using Boost Mode, the player in charge of the GamePad can tap the touch screen to place platforms on the TV screen, which adds an exciting new facet to classic Mario gameplay. Players can all work together to clear a course, or engage in some good-natured competition in a race to grab coins and power-ups – while avoiding bothersome blocks being placed by their GamePad-toting friend! If co-operation is your aim, Boost Mode lets you place platforms strategically to access hidden areas or find faster paths through levels. Race along routes you can only reach by working together, and set new score or time records with friends and family.

In New Super Mario Bros. U, a variety of gameplay modes offer plenty of opportunities to stretch your Super Mario skills. In Boost Rush mode courses scroll automatically, scrolling faster as you collect more coins. Two to five players must work together to clear the course as quickly as possible, and after finishing you can watch a replay of other players’ runs to get some ideas for your next attempt.

For a real test of your abilities, try Challenge Mode. Play Time Attack, 1-Up Rally and much more, on your own or in multiplayer, and try to set new best scores and unlock further challenges. Learn how to make your Boost Mode gameplay more effective with Boost Mode Challenges, and watch a replay after completing each Challenge to think up strategies for future runs.

Ramp up the competitive spirit with Coin Battle mode. While two to four players go head-to-head as individuals or teams and try to grab as many coins as possible, an additional player can use Boost Mode to place platforms and favour – or foil – a particular player. Coin Edit allows the GamePad user to place coins wherever they like, resulting in a new experience every time.

Use Miiverse to share your accomplishments with other players connected to the Nintendo Network, or leave advice, warnings and challenges for them to see as they play. This title also offers the opportunity to play on the big or small screen by switching gameplay from the TV to the Wii U GamePad’s integrated second screen at any time.

Limber up those fingers and get ready to jump right into a brand new Mario adventure, in New Super Mario Bros. U!

Classic Mario action: race through a 2D side-scrolling Mario adventure filled with all-new courses as Mario, Luigi, Toad and your Mii character

Varied modes: on top of the main game, take in Boost Rush, Challenge Mode and Coin Battle

TV-free play: enjoy the game on your TV or on the Wii U GamePad’s integrated second screen

Expand and share: ask for advice on a tough level or share an achievement with other online players through Miiverse


Thanks to Shadzter for the heads up!

Posted by GoNintendo Sep 15 2012 00:59 GMT
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New Super Mario Bros. U is a new, side-scrolling adventure featuring Mario, Luigi, Toad … and your Mii character. Now’s your chance to step inside the Mushroom Kingdom and explore new worlds, new power-ups and new ways to play. Up to five players* can jump into the fun, with up to four people using Wii Remote controllers and one on the Wii U GamePad. The experience is different, depending on which controller is used.

FEATURES:
• The Wii U GamePad controller offers a new way to experience multiplayer Mario fun. Create Boost Blocks out of thin air to help players navigate tricky stages or access hidden or hard-to-reach items, and distract onscreen enemies, all with the tap of their finger or stylus.
• Swoop through levels and cling to walls when Mario transforms into Flying Squirrel Mario, or gently float through the air while hanging onto Balloon Baby Yoshi.
• Boost Mode also makes cooperative speed runs possible for the first time. Use the GamePad to interact with and manipulate enemies and objects in real time, and discover new ways to find the fastest route through each stage.
• In addition to the main Story Mode, in which players must rescue Princess Peach, New Super Mario Bros. U features three more exciting game modes, including:
◦ Boost Rush: Using Boost Mode, two to five players work together to clear many different courses in the fastest time possible. The scene auto scrolls, forcing you to move ahead through the course. As you collect more coins, the scene scrolls faster. Once you’ve completed your run, you can watch a replay of other players’ Boost Rush to help strategize
for your next attempt.
◦ Challenge Mode: Numerous single-player and multiplayer challenges incorporate a series of familiar Super Mario gameplay concepts in a fun, competitive way. These challenges offer high replay value as players try to achieve the best score and unlock new challenges. Boost Mode Challenges help players practice the teamwork necessary for effective Boost Mode
gameplay. After finishing, players can watch a replay of their Challenge to strategize for next time.
• Play on the big screen or the small screen. Switch single-player gameplay from the TV to the GamePad at any time to continue playing even when others are using the TV.
• Families and friends can experience Mario together like never before with Miiverse. See other players’ comments and accomplishments while you play, and leave your own feedback for others to see when connected to the Nintendo Network (broadband Internet access required).

Platform: Wii U
Genre: Side-Scrolling Adventure
Players: 1 – 5*
Rating: E (Everyone) – Comic Mischief
Release: Nov. 18, 2012
Developer: Nintendo
URL: http://www.nintendo.com/wiiu
Suggested Retail Price: $59.99


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Posted by Giant Bomb Sep 13 2012 18:18 GMT
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This game's pretty damn fun, but wasn't there another character they could have added instead of a second Toad? Was Wario busy? Did they lose Waluigi's number?

Posted by GoNintendo Sep 12 2012 17:00 GMT
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- shake the GamePad or press ZR to give Squirrel Suit Mario a second jump
- ZR can also be used to pick up items or using colored Yoshi powers
- some areas of the game will require motion control
- Super Guide returning

Posted by GoNintendo Sep 11 2012 02:47 GMT
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Coming from Game Informer...

- Three Yoshi variations
- Pink Yoshi: inflated with a GamePad/Wiimote shake
- This can take Mario even higher than the flying suit can
- Pink Yoshis don’t help in horizontal movement
- Large surface area useful for collecting a bunch of airborne coins
- Gold Yoshi: shake the controller to light up the immediate area
- Also stuns nearby enemies
- Gold Yoshis show up in the Fire Snake Caverns
- Blue Yoshi: can shoot bubbles
- Can ride the adult version of Yoshi in numerous levels
- Yoshi can still eat breaks
- Collect five to fill a meter
- This rewards Yoshi’s rider with a power-up
- Camera pans out a bit in co-op
- This helps you see hidden star coins and pipes that you normally wouldn’t come across in single-player
- Boost Mode: Place up to four floating platforms at a time
- Use the GamePad touch screen in Boost Mode to pop friends out of bubbles, stun enemies, make it easier to reach the flagpole, manipulate environmental objects, swat Paratroopas
- Turn on Boost Mode by powering up the GamePad – that’s it
- Players will go through pre-selected packs of levels in Boost Rush Mode
- Collecting coins makes the auto-scroll faster
- Limited amount of lives given at the start of each pack
- Dying doesn’t reset the clock