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Hey [you]! If you haven't noticed, this is now the old digibutter forums. Go over to the new site!
digibutter.nerr
It's Hi-Technicaaal!
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Fri Apr 03, 2009 2:10 pm
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Also 5 achivements for each charecter.
SOULDUR
1st upgrade MASA finned rocket launcher Has this ever happened to you? You fire a rocket but it's all too slow. your enemy sides steps too fast! Those pesky scouts keep getting into your base. Worry no more! This baby is just like the old rocket launcher, shorter and sports camo. These rockets are finned and have twice the speed! They are somewhat weaker though and rocket jmuping isn't as effective. But only by a bit.
2nd: Battle shield. Hey maggots! Now you can fling yourself into combat with the battle shield! It looks like a riot sheld, but is made of metal so can withstand bullets and attacks! It's large wieght slows you down, and you can't capture intel, push the cart, or shoot any guns while equiped. Once in sutains 300 damage it falls apart. Have no fear, you can get more metal fix it up in a jiffy.
3rd: The sledgehammer You know what you need to win in fighting? More guns. You know what else you need? More power. This thing is very powerful and a blow to the head may be critical. due to it's impressive girth and weight, it is hard to swing rapidly.
Achivements: Demolition the demoman Kill 3 demomans with the sledgehammer
Soaring and soaring Rocket jump 250 times
Nazi killing spree Kill 5 medics while they are healing
Purple heart Get down to 5 HP and live for 30 more seconds.
Rocket frag score a kill by rocket jumping and having the rocket hit someone.
SNIPUR
1st unlock: the kangaroo scope Now why would you want to waste a working gun? This scope is perfect for the sniper in all of us. Picture this: Your up in a nice hinding spot this you gun. theres the mate you see, but it looks like he's to far away to shoot! He's moving too much. We can't make him stop moving, but with the scope you can zoom in and out with the mouse wheel so you can fix her up for the right situation.
2nd: Golf trophy. There's alot of feelings in the world, and now you can experence them all. This medium sized golf trophy is perfect for taking down enemies.
Not your wife.
3rd: boomerang Who needs guns when you got some of the outback to carry with you? Sure, it doesn't have ammo, but it will always come back to you! And it does a massive amount of damage if you get them on the head! And a chance to get a video on AFV.
Achivements: A stick Throw your boomerang and hit 2 people in one combo.
Blind shooting Get a headshot on a disguise or cloked spy.
Shrimp on the barbie While ubercharged, hit 3 people with your golf trophy
Boom, headshot. get a total of 300 headshots
Double word score Snipe and kill another sniper zoomed in.
Spah
1st: Toy gun (replaces revolver) Rember, you have to BE the enemy. More importantly, just look like a real member of the team! And what's more real then shooting at someone on the front lines? Nothing. Other than the real deal. This gun looks like the gun of the enemy you are and you can shoot it without your cosume going away. It doesn't hurn anyone though.
2nd: Decoy (Replaces sapper) Now you can sneak into enemy lines, and play engineer! Build fake constructions that can expload for some serious damage! This sounds TOO good though. There are some drawbacks. The exploasion cannot kill you unless you have under 50 HP. Otherwise it just damages with 80 HP. If you have over 50 HP but less then 80 it brings you down to 10 HP. Also, your creations are very sneaky, but a real engineer can see through it! They look very difrent to them and they may disarm them by using the wrench.
3rd: Digital hologram diguise kit Just like the hold kit you know and lothe, but it is now digital allowing INSTANT changes in disguises!
Achivements: Gentelmen. Score ____ backstabs (not sure how many would be good)
Ubersneak Trick a medic into deploying and ubercharge on you.
Close call Be on fire but be saved by tricking a medic into healing you.
Confused Backstab a disguised spy a total of 3 times.
Whoops Kill a total of 10 enemies when you have not worn a diguise for the past 20 seconds
DEHMOOMAN
1st: Sensor bomb launcher (replaces gernade launcher)
This little piggy went Wee wee wee because he saw a demoman with one of these. It fires round pellets that don't have odd bounce patterns like the gernade laucher's gernades and they expload on contact with enemies.
Landmine thruster This cylinder tube can fire bombs underground that expload when it senses somthing. They are just as powerful as sticky bombs, but they can sense movements and all you can see of them is a yellow light in the ground. However, problems are that although it can sense a diamter of 6 feet around it, the blast carrys 5 feet, and also you may not stick them to walls and they have a slight delay from when they sense someone and the explosion.
Vodka bottle This bottle is just as powerful as the normal bottle, but right click and the demoman takes a swig! He gets boosted health (50 hp) And better attack. The demoman's speed and depth perseption take a turn for the worse however.
Achivements
Kablooie Have one landmine kill 2 people at once
WARNING: Flamible Kill a total of 10 pyros
My only friend Drink 25 total swigs of vodka
3..2..1.. Kill a total of ___ enimies (don't know a good number)
Clear the room Kill 3 enemies with 1 explosive
Engineer
This is odd but every unlockable weapon is a 4th upgrade for a construstion. Teleaporter first, it can almost recharge in an instant, then dispencer. It heals the same amount as level 3, but faster. Then serenity. It shoots rapid fire and has 6 rocket launchers.
Achivements: If you build it, spies will sap. Kill a spy after 5 seconds of sapping a building
Warp speed have one telaporter be used 25 times
Disabler Disable a total of 65 decoys/sappers
Grease monkey Use 1,000,000 pieces of metal.
robot apocalypse Upgrade to level 4 150 times.
I think thats all of em, not sure
Last edited by Manpersonguything on Mon Apr 06, 2009 11:20 pm; edited 1 time in total |
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Ghost Articuno X Dead
Joined: 08 Feb 2009 Posts: 864
HP: 0 MP: 0 Lives: 0
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Posted: Sat Apr 04, 2009 11:34 am
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Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. |
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Sat Apr 04, 2009 1:21 pm
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Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Sat Apr 04, 2009 6:46 pm
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Manpersonguything wrote: | Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
Spies could then backstab enineers and redisguise before the sentry even has a chance to kill them. It basically takes the skill and strategy out of spies.
Alot of these don't even make sense.
"These rockets are finned and have twice the speed and power! They are somewhat weaker"
So the rockets are twice as powerful and do less damage than regular rockets?
"It heals the same amount as level 3, but faster"
What? How does that make sense?
To be honest with you, the only two suggestions I thought were awesome were the Sniper's Melee and Alt. weapon choices. |
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Ghost Articuno X Dead
Joined: 08 Feb 2009 Posts: 864
HP: 0 MP: 0 Lives: 0
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Posted: Sun Apr 05, 2009 5:28 pm
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Manpersonguything wrote: | Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
But the kit has no downsides and the 4th levels have downsides that are easy to overcome. They have to have some sort of downside compared to the thing they replace as well as some sort of advantage.
I'd suggest making the disguise go away when you lose >30 health with it on and have it just take half as long to activate instead of having it activate instantly.
Meanwhile the buildings could have 75% as much HP and require 300 metal to upgrade for EVERY level, but have 4 levels as you said. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Sun Apr 05, 2009 5:43 pm
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What about the swing dynamite that was in the Demoman's beta? |
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Ghost Articuno X Dead
Joined: 08 Feb 2009 Posts: 864
HP: 0 MP: 0 Lives: 0
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Posted: Mon Apr 06, 2009 8:03 pm
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Maybe the Sniper will get the Club as his melee replacement. |
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Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
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Posted: Mon Apr 06, 2009 8:04 pm
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Nazrin wrote: | Maybe the Sniper will get the Club as his melee replacement. | I'm hoping for a golf trophy. |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Mon Apr 06, 2009 8:13 pm
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Tyler wrote: | Nazrin wrote: | Maybe the Sniper will get the Club as his melee replacement. | I'm hoping for a golf trophy. | Oh, shit, that'd be epic. |
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Ghost Articuno X Dead
Joined: 08 Feb 2009 Posts: 864
HP: 0 MP: 0 Lives: 0
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Posted: Mon Apr 06, 2009 8:48 pm
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Tyler wrote: | Nazrin wrote: | Maybe the Sniper will get the Club as his melee replacement. | I'm hoping for a golf trophy. |
Just don't beat your wife with it |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Tue Apr 07, 2009 8:44 am
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Maiq the Liar wrote: | Manpersonguything wrote: | Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
Spies could then backstab enineers and redisguise before the sentry even has a chance to kill them. It basically takes the skill and strategy out of spies.
Alot of these don't even make sense.
"These rockets are finned and have twice the speed and power! They are somewhat weaker"
So the rockets are twice as powerful and do less damage than regular rockets?
"It heals the same amount as level 3, but faster"
What? How does that make sense?
To be honest with you, the only two suggestions I thought were awesome were the Sniper's Melee and Alt. weapon choices. |
I think the weak rocket power thing is meant as "These rockets are funned and have twice the speed and concussion power! They are somewhat weaker." Ergo:The "RP" part of "RPG" is powered up, but the "G" part is nerfed. |
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Ghost Articuno X Dead
Joined: 08 Feb 2009 Posts: 864
HP: 0 MP: 0 Lives: 0
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Posted: Tue Apr 07, 2009 7:27 pm
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Spiny wrote: | Maiq the Liar wrote: | Manpersonguything wrote: | Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
Spies could then backstab enineers and redisguise before the sentry even has a chance to kill them. It basically takes the skill and strategy out of spies.
Alot of these don't even make sense.
"These rockets are finned and have twice the speed and power! They are somewhat weaker"
So the rockets are twice as powerful and do less damage than regular rockets?
"It heals the same amount as level 3, but faster"
What? How does that make sense?
To be honest with you, the only two suggestions I thought were awesome were the Sniper's Melee and Alt. weapon choices. |
I think the weak rocket power thing is meant as "These rockets are funned and have twice the speed and concussion power! They are somewhat weaker." Ergo:The "RP" part of "RPG" is powered up, but the "G" part is nerfed. |
Well, what about the dispenser level 4? |
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xXgamexandxwatchXx GENTLE MANNE of LEISURE
Joined: 04 Sep 2008 Posts: 305
HP: 100 MP: 10 Lives: 0
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Posted: Wed Apr 08, 2009 6:51 am
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engis need spy goggles which allow them to distiguish disquised spies from your normal teammates. you cant attack while wearing them though |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Wed Apr 08, 2009 10:11 am
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Nazrin wrote: | Spiny wrote: | Maiq the Liar wrote: | Manpersonguything wrote: | Nazrin wrote: | Spy Disguise Case replacement is a bit overpowered. What're its downsides?
In fact, a lot of them need to have downsides. The engineer's buildings being examples. | Then 4th levels would take 300 metal and would be sapped just as easily.
And the kit, well it still comes off after attacking. It just doesn't take a bit to use. |
Spies could then backstab enineers and redisguise before the sentry even has a chance to kill them. It basically takes the skill and strategy out of spies.
Alot of these don't even make sense.
"These rockets are finned and have twice the speed and power! They are somewhat weaker"
So the rockets are twice as powerful and do less damage than regular rockets?
"It heals the same amount as level 3, but faster"
What? How does that make sense?
To be honest with you, the only two suggestions I thought were awesome were the Sniper's Melee and Alt. weapon choices. |
I think the weak rocket power thing is meant as "These rockets are funned and have twice the speed and concussion power! They are somewhat weaker." Ergo:The "RP" part of "RPG" is powered up, but the "G" part is nerfed. |
Well, what about the dispenser level 4? |
It dispenses health by the same amount it does at Level 3, just with a smaller pause inbetween. Standing next to Dispensers while extremely low on ammo causes multiple restocks until you're full on ammo and metal. |
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Token Nazi? Zelnor
Joined: 01 Jul 2007 Posts: 6425
HP: 10 MP: 7 Lives: 1
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Posted: Wed Apr 08, 2009 10:33 am
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SNIPER:
1. Motion-tracking scope. This scope will follows your enemies in a straight line for up to three seconds, provided they don't a) accelerate b) suddenly go sideways or c) stop. Ever hated not being able to shoot a person in motion ? This little baby will assist you nailin' the crainium. On the downside, the motion-tracking system saps scope charge - your shots charge 40 % slower.
2. Grapple gun. Now we're talking. Seen that perfect sniper outpost, but it's waaaay to far up ? The damn scouts are always up there ? Want to be Spiderman ? This is the answer. TF2 Industries stole this technology from Batman whilst he was busy with the ladies, and now you can grapple away !
- Swing up to middle distance ! (Battlement of a 2fort fort - middle of the bridge) - Just be careful: if you stand still when the grappler sticks and pulls you close, or if you go for maximum distance, your shoulders may experience a slight tickle. (-5 to 10 HP when used outside of running or at MAX distance, lower accurancy at long distances) - Swing on the rope ! See that chasm ? Unbridgeable ? Try again ! This baby will get you going ! Warning: Grappler wears out after a swing. Detach or taking double falling damage, but minimum of 15 points. - Show your enemy what a Volgin-style crotch grab toy in a crane game feels like ! Nobody likes pointy grappling claws in their body parts, and that makes this not just a gimmick, but a deadly gimmick.
ACHIVEMENT UNLOCKED: Trippin' balls. Shoot 10 enemies in the crotch, with the Grappler, at point blank.
Aaand... yeah. No idea for the kukri. Maybe a didgeribazooka that fires blowdarts, or something. Boomerang would be funny, but if a Sniper became the Lethal Joke /Tricks and Gimmick Class, everyone would call him Inspector Gadget.
Good idea ? If so, I'll post it in the official forums. Or someone else do it for me, I don't feel like making a throwaway account. |
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