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i am the sandwich Vid Inferno Vampire
Joined: 02 Sep 2007 Posts: 6863
HP: 73 MP: 0 Lives: 7
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Posted: Sun Nov 25, 2007 8:19 pm
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It kinda would make things unbalanced... People would have to spend 2x coins to kill someone or heal their MP or HP. The items in place already have their set balance, and this would mess up the economy. Of course though, I like the idea. A system like this with more balance would be great. |
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Richest user. :D Super Ultimario
Joined: 18 May 2007 Posts: 5704
HP: 100 MP: 4 Lives: 6
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Posted: Sun Nov 25, 2007 8:35 pm
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| Vid Inferno wrote: | | It kinda would make things unbalanced... People would have to spend 2x coins to kill someone or heal their MP or HP. |
Double Attack would let you kill somebody with Double HP at the same rate. Double Healing would let you heal somebody with Double Health at the same rate. It's more balanced than it looks like. |
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i am the sandwich Vid Inferno Vampire
Joined: 02 Sep 2007 Posts: 6863
HP: 73 MP: 0 Lives: 7
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Posted: Sun Nov 25, 2007 8:38 pm
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| UltiMario wrote: | | Vid Inferno wrote: | | It kinda would make things unbalanced... People would have to spend 2x coins to kill someone or heal their MP or HP. |
Double Attack would let you kill somebody with Double HP at the same rate. Double Healing would let you heal somebody with Double Health or Double MP at the same rate. |
Oh yeah. I remembered that, but forgot to mention it in my post. If we have it so we get it only changed once, then all the people with double HP won't be able to heal without mass coin spending since they chose. If it was allowed to change anytime, everybody would be Double HP until they needed to attack someone or use MP, then change immediately back. Oh yeah, it would also throw off the value of 1up Mushrooms, too. |
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Richest user. :D Super Ultimario
Joined: 18 May 2007 Posts: 5704
HP: 100 MP: 4 Lives: 6
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Posted: Sun Nov 25, 2007 8:46 pm
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| Vid Inferno wrote: | Oh yeah. I remembered that, but forgot to mention it in my post. If we have it so we get it only changed once, then all the people with double HP won't be able to heal without mass coin spending since they chose. If it was allowed to change anytime, everybody would be Double HP until they needed to attack someone or use MP, then change immediately back. Oh yeah, it would also throw off the value of 1up Mushrooms, too. |
| Bowser Jr. wrote: | | you can't change it once you choose your feature!! |
Also, the effect of a 1-Up Shroom revives you to 100 HP, that wouldn't change with this feature. |
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i am the sandwich Vid Inferno Vampire
Joined: 02 Sep 2007 Posts: 6863
HP: 73 MP: 0 Lives: 7
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Posted: Sun Nov 25, 2007 8:47 pm
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| UltiMario wrote: | | Vid Inferno wrote: | Oh yeah. I remembered that, but forgot to mention it in my post. If we have it so we get it only changed once, then all the people with double HP won't be able to heal without mass coin spending since they chose. If it was allowed to change anytime, everybody would be Double HP until they needed to attack someone or use MP, then change immediately back. Oh yeah, it would also throw off the value of 1up Mushrooms, too. |
| Bowser Jr. wrote: | | you can't change it once you choose your feature!! |
Also, the effect of a 1-Up Shroom revives you to 100 HP, that wouldn't change with this feature. |
What I wrote was covering both areas, changeable AND non-changeable. |
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WHO HA HOO HEY HOOM Paper Luigi Vampire
Joined: 09 May 2007 Posts: 6855
HP: 1 MP: 7 Lives: 0
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Posted: Mon Nov 26, 2007 9:20 am
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YESYESYESYES. |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Mon Nov 26, 2007 9:22 am
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Supported!! |
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