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[Review] The Legend of Zelda: Phantom Hourglass
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Para



Joined: 19 Jun 2007
Posts: 7631

HP: 99 MP: 6 Lives: 1



PostPosted: Mon Oct 01, 2007 1:24 am   Reply with quote

Popple wrote:
I'll probably get it eventually, I'm not clawing down the door for it though.

Same. With luck, I might get it for my B-day though.
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WHO HA HOO HEY HOOM
Paper Luigi
Vampire


Joined: 09 May 2007
Posts: 6855

HP: 1 MP: 7 Lives: 0



PostPosted: Mon Oct 01, 2007 8:23 am   Reply with quote

Meh. I'll ask for it for Christmas, i'm not buying it. I NEED Brawl.
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PaperLuigi's Inconvienence Store    
Ohh, THAT makes sense!
Tyler
Vampire


Joined: 18 Apr 2007
Posts: 11410

HP: 95 MP: 2 Lives: 4



PostPosted: Mon Oct 01, 2007 2:03 pm   Reply with quote

Francis wrote:
Great review! One thing you didn't really discuss much is the length the game. You seem to have beat the game in a very short time. How large is the game? Is it mostly linear or does it feel open like a Zelda game "should" be. For example, I loved Link's Awakening, it was a long and very detailed. Is this on the same or similar level? (I noticed you ranked this your third favorite Zelda).
Gah, I wish I had Link's Awakening. My dog chewed up the game before I got past the first dungeon x_x
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