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President Brak Obama
Joined: 22 May 2008 Posts: 312
HP: 99 MP: 10 Lives: 0
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Posted: Thu May 22, 2008 8:38 pm
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Brak Obama. The only way to beat him, is in an electoral campaign. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Thu May 22, 2008 9:01 pm
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| Brak Obama wrote: | | Brak Obama. The only way to beat him, is in an electoral campaign. | Okay, seriously, no more impossible bosses in this topic! Seriously, Brak, that one is PURE IMPOSSIBLE.
Ofcourse my first one was pretty much impossible if you're not level OVER9000! |
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Oh fuck. Flar3 Luigi Vampire
Joined: 18 Oct 2007 Posts: 18735
HP: 10 MP: 0 Lives: 0
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Posted: Thu May 22, 2008 9:45 pm
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| Glitz Yoshi wrote: | | Brak Obama wrote: | | Brak Obama. The only way to beat him, is in an electoral campaign. | Okay, seriously, no more impossible bosses in this topic! Seriously, Brak, that one is PURE IMPOSSIBLE.
Ofcourse my first one was pretty much impossible if you're not level OVER9000! | What about your boss? >.>  |
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The Axolotl Sympathist Geno Werewolf
Joined: 26 Jul 2007 Posts: 8754
HP: 100 MP: 4 Lives: 1
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Posted: Thu May 22, 2008 9:50 pm
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| Flar3 Luigi wrote: | | Glitz Yoshi wrote: | | Brak Obama wrote: | | Brak Obama. The only way to beat him, is in an electoral campaign. | Okay, seriously, no more impossible bosses in this topic! Seriously, Brak, that one is PURE IMPOSSIBLE.
Ofcourse my first one was pretty much impossible if you're not level OVER9000! | What about your boss? >.>  | There ya go. |
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CFH Ligador
Joined: 20 Jan 2008 Posts: 5136
HP: 100 MP: 6 Lives: 2
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Posted: Thu May 22, 2008 10:12 pm
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Oh, yes, as the sole worker owner of the former-yet-still-sort-of-rolling nonexistant videogame making company abbreviated as CC, there are quite a few bosses around.
I'll show an example.
LAVA LARK
Appearence: An enormous bug with two ball-shaped body parts, a head with a face and a large body. It's kept up by four pairs of thin but tall legs.
Attacking pattern: It will usually try to get the lava level in the area up by using its powers when near to lava. Just try staying on somewhere high enough to not be hit. It will also ocasionally spit large fireballs at you, though this takes a time to charge up.
Method to beat: While it's charging up a fireball, shoot it on the mouth with the Hamburger Pistol. It will start choking on it. Then, just go out there and beat it up as much as you can until it stands back up. Do it as much times necessary until it's beaten. _________________ My siggy is original. |
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Trying to open a shop The Italien M
Joined: 06 May 2008 Posts: 29
HP: 100 MP: 10 Lives: 0
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Posted: Mon May 26, 2008 3:36 pm
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name: Squarehead
Apperance: A big green square with blinking eyes.
attacks: Rolls 90 degrees at you. Makes rocks fall from ceilling.
To beat: wall jump your way onto him and groundpound. groundpound same side three (3) times to destroy.
Game: Any 2-D mario game |
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President Brak Obama
Joined: 22 May 2008 Posts: 312
HP: 99 MP: 10 Lives: 0
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Posted: Mon May 26, 2008 4:37 pm
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lolz Shrowser
Joined: 16 Jul 2007 Posts: 8814
HP: 100 MP: 4 Lives: 0
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Posted: Mon May 26, 2008 4:44 pm
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| Brak Obama wrote: |  | Isn't that the dude from WW:SM?
...EPIC... |
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that confounded bridge Abstract Vampire
Joined: 26 Jan 2008 Posts: 2521
HP: 82 MP: 10 Lives: 3
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Posted: Mon May 26, 2008 8:07 pm
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Since I was planning on having her as a boss in a game I plan to make someday...
Haneul
Appearance: A large white kumiho (Korean nine-tailed fox) with black markings, vaguely resembling her skeletal structure. She has a pointed, clown-like mane with black tips, and wide, green eyes. On each of her tails, a sword of a different ethnicity is tied by long, red ribbons in large bows. The same ribbons tie her front legs in a decorative manner.
Alternatively, she may take human-form, which, I don't feel like describing at the moment.
Summary: This boss fight would have two parts to it. First, you would battle Haneul in human form, where she would attack with a random sword. Each sword would have the potential to give the player a different status effect. She would occasionally attack by tackling, or using her ribbons to toss the player, following up with a slash from her Korean sword. Haneul would jump to dodge many of the player's attacks. Her attack-power would not be all too high, nowr would her defence be: her main objective would be to poison, burn, curse, or afflict the player with some sort of status effect before her health is depleted.
Once the human-form's health is depleted, a cutscene would be shown. Haneul would change to kumiho form, which would take up most of the screen. The player would only be able to damage the fox by climbing its tails and attacking its head. While climbing Haneul, she would attempt to attack with her swords (on her tails), which would now do massive damage to the player. Being able to avoid her attacks would be key. She would also attempt to knock the player off of her head by jumping or shaking her head.
If the character is not on her head, she will attack with her tails, claws, and teeth. Her biting attacks would damage the player multiple times. Occasionally, she would jump off screen and come crashing down in an attempt to flatten the player.
Her second form would have high health, high attack, and average defence. |
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mr president ZONED OUT
Joined: 19 May 2008 Posts: 338
HP: 100 MP: 10 Lives: 0
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Posted: Mon May 26, 2008 8:51 pm
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I would like the final boss to be your party members throughout the game. Similar to how you had to fight your friends in PM:ttyd but a lot better |
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Tails Doll
Joined: 04 Jun 2007 Posts: 30513
HP: 100 MP: 3 Lives: 0
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Posted: Mon May 26, 2008 9:29 pm
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I have loads of them. All Intended for a Mario game.
Name:Boss Dumb Drum
Apperance:He's a giant Oil Drum with a skull symbol on it.
Summary:Dumb Drum tries to crush you several times from the top of the screen, then he summons on a few common monsters that you have to defeat. When you beat the monsters, he tries to crush you again and repeats, but the process gets harder.
Area:Any Industrial place, Heavily polluted.
Name:King Chomp
Apperance:A HUGE Chomp
Summary:King Chomp jumps around trying to smash you then spits out a Banzai Bill. After that, a Giant Koopa comes out of his mouth and you have to throw it's shell back in. He gets faster with every hit.
Area:Any Castle
Name:Kefka Palazzo
Apperance:A colorful, andrygenous clown in eccentric clothing and makeup.
Summary:Kefka is somewhat easy. He either tries to dice you good with his long, sharp fingernails or he casts either a Fireball, an Ice Shard, or a Thunderbolt at you. Just a few attacks and he'll run away.
Area:Anywhere.
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Grodus Drive-Thru Whale Burning
Joined: 06 May 2007 Posts: 1925
HP: 70 MP: 0 Lives: 0
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Posted: Mon May 26, 2008 9:51 pm
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A giant laser made of robot that shoots metal.
GACK ACK ACK ACK! |
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President Brak Obama
Joined: 22 May 2008 Posts: 312
HP: 99 MP: 10 Lives: 0
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Posted: Mon May 26, 2008 10:17 pm
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Here's my boss.
Give him your paperwork at lunch, 12:30 sharp in the afternoon. Or else you're FIRED! |
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Tails Doll
Joined: 04 Jun 2007 Posts: 30513
HP: 100 MP: 3 Lives: 0
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Posted: Mon May 26, 2008 10:19 pm
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| Brak Obama wrote: | Here's my boss.
Give him your paperwork at lunch, 12:30 sharp in the afternoon. Or else you're FIRED! | Just like my boss! |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Mon May 26, 2008 10:53 pm
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| Sandslash wrote: | I have loads of them. All Intended for a Mario game.
Name:Boss Dumb Drum
Apperance:He's a giant Oil Drum with a skull symbol on it.
Summary:Dumb Drum tries to crush you several times from the top of the screen, then he summons on a few common monsters that you have to defeat. When you beat the monsters, he tries to crush you again and repeats, but the process gets harder.
Area:Any Industrial place, Heavily polluted.
Name:King Chomp
Apperance:A HUGE Chomp
Summary:King Chomp jumps around trying to smash you then spits out a Banzai Bill. After that, a Giant Koopa comes out of his mouth and you have to throw it's shell back in. He gets faster with every hit.
Area:Any Castle
Name:Kefka Palazzo
Apperance:A colorful, andrygenous clown in eccentric clothing and makeup.
Summary:Kefka is somewhat easy. He either tries to dice you good with his long, sharp fingernails or he casts either a Fireball, an Ice Shard, or a Thunderbolt at you. Just a few attacks and he'll run away.
Area:Anywhere.
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Sorry, but you took that from DKC |
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