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MeowMS (Archive)
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See?
Popple



Joined: 30 Apr 2007
Posts: 14001

HP: 99 MP: 8 Lives: 10



PostPosted: Mon Apr 21, 2008 5:23 pm   Reply with quote

So getting on this when my computer gets fix'd.
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Popple's Secret Hideout    
The Axolotl Sympathist
Geno
Werewolf


Joined: 26 Jul 2007
Posts: 8754

HP: 100 MP: 4 Lives: 1



PostPosted: Mon Apr 21, 2008 5:32 pm   Reply with quote

Eh, is the server down or did I need to re-download it or something?

And let me know when you get my account back up! I'm desperate to play again!! D:
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Geno's Tree    
Silver~



Joined: 16 Jan 2008
Posts: 6118

HP: 100 MP: 10 Lives: 0



PostPosted: Mon Apr 21, 2008 6:47 pm   Reply with quote

I still dun get it. DX
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Shiggy's Stuff    
wat
MeowMixer
Vampire


Joined: 18 Apr 2007
Posts: 8234

HP: 85 MP: 0 Lives: 0



PostPosted: Mon Apr 21, 2008 7:43 pm   Reply with quote

ok im lasy, too lasy to type this and use caps and grammer and speeling( and remove the coding an actually type out the command names). where it says the command right there like the one below "triple" is a 4th job skill. so it would be !triple 30. 30 is the amount of sp you want in the skill go play now i r busy.



else if(strcmp(command, "triple") == 0){
if(strlen(next_token) > 0){
int skillid = 4121007;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "boomerang") == 0){
if(strlen(next_token) > 0){
int skillid = 4221007;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "assassinate") == 0){
if(strlen(next_token) > 0){
int skillid = 4221001;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "nlfake") == 0){
if(strlen(next_token) > 0){
int skillid = 4120002;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "sfake") == 0){
if(strlen(next_token) > 0){
int skillid = 4220002;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "hurricane") == 0){
if(strlen(next_token) > 0){
int skillid = 3121004;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "genesis") == 0){
if(strlen(next_token) > 0){
int skillid = 2321008;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "blizzard") == 0){
if(strlen(next_token) > 0){
int skillid = 2221007;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "firem") == 0){
if(strlen(next_token) > 0){
int skillid = 2121007;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "fired") == 0){
if(strlen(next_token) > 0){
int skillid = 2121003;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "iced") == 0){
if(strlen(next_token) > 0){
int skillid = 2221003;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "clight") == 0){
if(strlen(next_token) > 0){
int skillid = 2221006;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "angelray") == 0){
if(strlen(next_token) > 0){
int skillid = 2321007;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "bowdb") == 0){
if(strlen(next_token) > 0){
int skillid = 3121003;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "xbowdb") == 0){
if(strlen(next_token) > 0){
int skillid = 3221003;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "bowexp") == 0){
if(strlen(next_token) > 0){
int skillid = 3120005;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "xbowexp") == 0){
if(strlen(next_token) > 0){
int skillid = 3220005;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
}
else if(strcmp(command, "blast") == 0){
if(strlen(next_token) > 0){
int skillid = 1221009;
int count = 1;
if(strlen(next_token) > 0)
count = strval(next_token);
player->skills->addSkillLevel(skillid, count);
SkillsPacket::addSkill(player, skillid, player->skills->getSkillLevel(skillid));
}
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SHOP OF DIMENTIONS    
wat
MeowMixer
Vampire


Joined: 18 Apr 2007
Posts: 8234

HP: 85 MP: 0 Lives: 0



PostPosted: Tue Apr 22, 2008 8:37 am   Reply with quote

LOL I TRIED TO EDIT NPCs.obj IN WORDPAD! Screwed me over real bad but it's back up.
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SHOP OF DIMENTIONS    
There's only one
Chin Fish
Vampire


Joined: 18 Apr 2007
Posts: 21294

HP: 71 MP: 6 Lives: 2



PostPosted: Tue Apr 22, 2008 1:04 pm   Reply with quote

Is it just me, or is SP not working at all? I can't get any with !sp and !addsp isn't working...

EDIT: Well, I leveled up and got some, so I can still get some skills now.
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Boo's Mansion    
wat
MeowMixer
Vampire


Joined: 18 Apr 2007
Posts: 8234

HP: 85 MP: 0 Lives: 0



PostPosted: Tue Apr 22, 2008 1:19 pm   Reply with quote

Logan wrote:
Is it just me, or is SP not working at all? I can't get any with !sp and !addsp isn't working...

EDIT: Well, I leveled up and got some, so I can still get some skills now.

its !sp not !addsp.

!sp (skill id) (amount)

or
!(4th job skill name from other post) (amount)
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SHOP OF DIMENTIONS    
There's only one
Chin Fish
Vampire


Joined: 18 Apr 2007
Posts: 21294

HP: 71 MP: 6 Lives: 2



PostPosted: Tue Apr 22, 2008 4:09 pm   Reply with quote

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Boo's Mansion    
wat
MeowMixer
Vampire


Joined: 18 Apr 2007
Posts: 8234

HP: 85 MP: 0 Lives: 0



PostPosted: Tue Apr 22, 2008 8:10 pm   Reply with quote

Wanna make your life easier?


http://digibutter.nerr.biz/viewtopic.php?t=85350
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SHOP OF DIMENTIONS    
Addicted to linebreaks
Plastic Mario
Vampire


Joined: 11 May 2007
Posts: 20799

HP: 94 MP: 5 Lives: 0



PostPosted: Tue Apr 22, 2008 10:22 pm   Reply with quote

Alright, it's D/Cing me every 10 seconds, literally. I can't play like this. =/
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Fiberglass World    
Super ShadowArticuno



Joined: 10 Jun 2007
Posts: 29080

HP: 99 MP: 5 Lives: 0



PostPosted: Tue Apr 22, 2008 11:10 pm   Reply with quote

Probably my fault. Anything having to do with Horntail D/Cs me. C:
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A Bucket of Stuff    
wat
MeowMixer
Vampire


Joined: 18 Apr 2007
Posts: 8234

HP: 85 MP: 0 Lives: 0



PostPosted: Tue Apr 22, 2008 11:24 pm   Reply with quote

Plastic Mario wrote:
Alright, it's D/Cing me every 10 seconds, literally. I can't play like this. =/

That's cus it's on the auto reset right now. I was busy playing grand chase (I can't run it in debug mode when I play GC). I'll run it in debug tommorow.
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SHOP OF DIMENTIONS    
oar
Super Maiq the Liar



Joined: 23 May 2007
Posts: 17919

HP: 100 MP: 10 Lives: 0



PostPosted: Wed Apr 23, 2008 12:51 pm   Reply with quote

It just says the server may be down for maintenence and to check the website. >_>

M'aiq is pretty sure he did everything right:
-Download MeowMS
-Insert files into MapleStory folder
-Join Hamachi server
-Start MeowMS

Right?
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Tamriellic Titles    
There's only one
Chin Fish
Vampire


Joined: 18 Apr 2007
Posts: 21294

HP: 71 MP: 6 Lives: 2



PostPosted: Wed Apr 23, 2008 5:36 pm   Reply with quote

Maiq the Liar wrote:
It just says the server may be down for maintenence and to check the website. >_>

M'aiq is pretty sure he did everything right:
-Download MeowMS
-Insert files into MapleStory folder
-Join Hamachi server
-Start MeowMS

Right?

The server is probably just down, it often is. Wait for Meow Mixer to fix it.
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Boo's Mansion    
Ocelot
Twytch



Joined: 12 Oct 2007
Posts: 14225

HP: 100 MP: 1 Lives: 0



PostPosted: Wed Apr 23, 2008 8:32 pm   Reply with quote

Damn, I was trying to resist this but I can't anymore. D:

I'MMA JOIN WIF MY LAZARZ WHEN IT'S BACK UP. :3
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Outer Heaven    
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