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Tippi Super Wyo Vampire
Joined: 30 Sep 2007 Posts: 217
HP: 100 MP: 10 Lives: 0
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Posted: Mon Oct 01, 2007 2:17 pm
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Stat boosting items maybe? So for example: HP Plus Boosts your Max HP by 5 HP PlusX Boosts your Max HP by 10
Etc. Might be more fun |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Tue Oct 02, 2007 4:34 pm
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Hehe. If Statboosters are created, then we could make Starbeans Coffee! XD |
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Sind Vampire
Joined: 01 Oct 2007 Posts: 1702
HP: 90 MP: 10 Lives: 0
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Posted: Tue Oct 02, 2007 6:23 pm
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Tippi wrote: | Stat boosting items maybe? So for example: HP Plus Boosts your Max HP by 5 HP PlusX Boosts your Max HP by 10
Etc. Might be more fun |
would be more fun if you leveled up by how much points you have
and also make hp/mp plus items for high prize
Also: why not make a Superspicy Curry item on the brawl shop It could damage 3 random users who are online for 10 hp each. |
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Tippi Super Wyo Vampire
Joined: 30 Sep 2007 Posts: 217
HP: 100 MP: 10 Lives: 0
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Posted: Wed Oct 03, 2007 12:00 pm
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Sind wrote: | Tippi wrote: | Stat boosting items maybe? So for example: HP Plus Boosts your Max HP by 5 HP PlusX Boosts your Max HP by 10
Etc. Might be more fun |
Also: why not make a Superspicy Curry item on the brawl shop It could damage 3 random users who are online for 10 hp each. | Thats an evil item but...i like it.
Medikoopa wrote: | Hehe. If Statboosters are created, then we could make Starbeans Coffee! XD |
Yeah, bring your beans to get your coffee, lol. |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Wed Oct 03, 2007 12:02 pm
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Tippi wrote: | Medikoopa wrote: | Hehe. If Statboosters are created, then we could make Starbeans Coffee! XD |
Yeah, bring your beans to get your coffee, lol. |
Oooh! Idea!
*races to the main area* |
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Click here for 500 coins! Sho Minamimoto Burning Vampire
Joined: 04 Nov 2007 Posts: 1253
HP: 90 MP: 7 Lives: 0
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Posted: Tue Nov 06, 2007 4:14 am
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In usershops, have a rating system so that customers can rate the owners items for sale. That way, other users can get an idea of how good the item is. |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Mon Nov 26, 2007 11:07 am
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Item Option: 'Transformation'.
Remember the Halloween items? Something similar to that, but it would cost a lot of Coins for this function.
20 at the very least. This would enable the person making the item to have access to the selections. Also, with the base-price set up, you can make a 'species' title, like how the Blood Potion made the words 'Vampire' appear just above the drinker's avatar.
5 coins more for every 'power up'. These would be... 1) Double HP 2) Extra Life (maximum extra lives are 3, and thus the maximum cost for this power-up would be 15 coins) 3) Double MP 4) Increased Attack-power 5) Temporary invulnerability (the base price is 10 coins, though. This is for five minutes. You can choose how long it lasts, but the maximum amount of time is an hour. The maximum cost, thus, is 120 coins.)
As an example, if you wanted to make a Power Star item, this would grant the user 'power-up's 5 and 4. The total cost for creation is 40 coins. 45 if it uses MP instead of being a 1-time use. |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Sun Dec 02, 2007 4:08 pm
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Medikoopa wrote: | Item Option: 'Transformation'.
Remember the Halloween items? Something similar to that, but it would cost a lot of Coins for this function.
20 at the very least. This would enable the person making the item to have access to the selections. Also, with the base-price set up, you can make a 'species' title, like how the Blood Potion made the words 'Vampire' appear just above the drinker's avatar.
5 coins more for every 'power up'. These would be... 1) Double HP 2) Extra Life (maximum extra lives are 3, and thus the maximum cost for this power-up would be 15 coins) 3) Double MP 4) Increased Attack-power 5) Temporary invulnerability (the base price is 10 coins, though. This is for five minutes. You can choose how long it lasts, but the maximum amount of time is an hour. The maximum cost, thus, is 120 coins.)
As an example, if you wanted to make a Power Star item, this would grant the user 'power-up's 5 and 4. The total cost for creation is 40 coins. 45 if it uses MP instead of being a 1-time use. |
I suppor this idea. |
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vdogam3r kEvin
Joined: 30 Nov 2007 Posts: 3420
HP: 40 MP: 7 Lives: 0
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Posted: Sun Dec 02, 2007 5:47 pm
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Me too. |
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squirps Super Saturos Vampire
Joined: 10 Nov 2007 Posts: 3385
HP: 95 MP: 0 Lives: 0
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Posted: Mon Dec 03, 2007 1:30 pm
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I have an idea (thanks to Medikoopa for giving me the idea in a way)
What about....CONFETTI? It could be made or bought at a specialaty store and change during each season and make it rain whatever the seasons form is in a color raining from the top of the screen
Spring:Plant Spores Summer:Confetti Autemn: (probably spelt wrong) Leaves Winter:Snow
Think it's a good idea?
Last edited by Super Saturos on Wed Dec 19, 2007 2:23 pm; edited 1 time in total |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Mon Dec 03, 2007 2:42 pm
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squirps wrote: | I have an idea (thanks to Super Medikoopa for giving me the idea in a way)
What about....CONFETTI? It could be made or bought at a specialaty store and change during each season and make it rain whatever the seasons form is in a color raining from the top of the screen
Spring:Plant Spores Summer:Confetti Autemn: (probably spelt wrong) Leaves Winter:Snow
Think it's a good idea? |
I'm Medikoopa. The 'super' is from my eating a Super Mushroom.
POWER UP! WHEE!
But yeah, I think this is a good idea, although Summer (as a joke) could have an Angry Sun in place of Tippi every Sunday. |
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squirps Super Saturos Vampire
Joined: 10 Nov 2007 Posts: 3385
HP: 95 MP: 0 Lives: 0
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Posted: Mon Dec 03, 2007 3:02 pm
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You mean the sun from SMB3? NO! TO MANY BAD MEMOIRIES!*goes crazy* |
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Medikoopa Vampire
Joined: 08 Sep 2007 Posts: 29252
HP: 100 MP: 1 Lives: 3
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Posted: Mon Dec 03, 2007 4:14 pm
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squirps wrote: | You mean the sun from SMB3? NO! TO MANY BAD MEMOIRIES!*goes crazy* |
We all have bad memories of that thing.
But still... Would be pretty darn funny. |
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Richest user. :D Super Ultimario
Joined: 18 May 2007 Posts: 5704
HP: 100 MP: 4 Lives: 6
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Posted: Fri Dec 07, 2007 8:47 pm
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I still think we should have Modifying Lives/Resurrection items.
Also, how about a feature to cut the MP an item uses in half? Simply put, when making items, there would be an option on MP-using items to halve the MP cost. When selected, the item costs a lot of coins to make, like 150 coins or so, but uses up half the MP it normally does. In cases of odd numbers, it would round up.
EX:
You make an item that heals 35 HP, costs MP, and you choose to halve the MP cost. It would now cost 4 MP (instead of 7) to use every time you use it. Or if you make an item that heals 100 HP, costs MP, and you choose to halve the MP cost. This item would cost 10 MP to use every time.
This would be a useless feature to those who don't use MP items often, but if you use the new MP item enough, it could pay off.
But...........I see one problem with this. MP-restoring items. You could have an item that costs 1 MP to restore 2 MP. The only solution I see to this is to simply not let MP cost items with half MP cost subtract from or heal MP. |
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squirps Super Saturos Vampire
Joined: 10 Nov 2007 Posts: 3385
HP: 95 MP: 0 Lives: 0
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Posted: Tue Dec 11, 2007 3:55 pm
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Eh?
Too much information...*drowning under information* |
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