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WHO HA HOO HEY HOOM Paper Luigi Vampire
Joined: 09 May 2007 Posts: 6855
HP: 1 MP: 7 Lives: 0
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Posted: Fri Mar 14, 2008 9:39 pm
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I've only made 1 so far...
Name: Sonic Boom Music: Sonic Boom (lol) Size: Medium Description: Just a straight line of falling platforms. Nothing special. The music is really fitting, thouh. |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Fri Mar 14, 2008 11:45 pm
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I made three new stages, I'll try to upload them tomorrow.
One is a spaceship, one is a tomb full of traps, and one is four separate arenas in one level.
Lost Vessel, Modern Day Tomb, and The 4 Islands. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Mon Mar 17, 2008 1:08 am
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I made alot.
Castle dedede top:
Dedede opens an area with a falling platform, then throws you in, and you're trapped. Once you have 999 damage, he'll open it, and finish you.
Shattered sky pallace:
Based off of a decent design, but I ruined it. I took away pieces, made others able to be jumped through, it was chaos.
Wario road: A LOOONG line of spikes. Only wario's bike can cross spikes.
actually, I made others, but I don't like them much. |
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wat MeowMixer Vampire
Joined: 18 Apr 2007 Posts: 8234
HP: 85 MP: 0 Lives: 0
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Posted: Mon Mar 17, 2008 10:15 pm
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Name: Epic Song: that one kirby theme remixed Size: Small Description: 4 Falling platforms on the top (to spawn on). After you spawn you fall into a spikepit and attempt to hit eachother out of the high walls as you gain 999% dmg. |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Mon Mar 17, 2008 10:21 pm
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Anyone know where I can get a cheap SD card reader? The digital camera I have doesn't fit the Wii's SD. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Mon Mar 17, 2008 10:27 pm
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Wario bike on the spike:
Wario's bike keeps him safe from spikes. It's fun to watch everyone else squirm.
Tal Tal heights:
I made a lumpy mountain design, and erased the blocks inside to make caves. There were spikes, and way aboves, fallin platforms could bring you into the spikes if you dare try to go through them. Ofcourse, inside is a great protection place.
Dragon roost island:
A tall valcano like area. You can't get to the top without going through, but it's alot of spikes. If you get up there, though, you have avalanches of falling platforms to cause at your will. |
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Hellza Ballza Goron Mask Dead
Joined: 14 Jul 2007 Posts: 29930
HP: 0 MP: 5 Lives: 0
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Posted: Tue Mar 18, 2008 2:43 pm
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Name: Cradle Music: Snake Eater Size: Large Description: It's just like the cradle from Goldeneye 64. You have a giant ladder that takes you down to a small platform thats chaotic and awesome to fight on, then at the top of the level just a regular floor since I couldn't really make it caved in. >_>
Name: Subcon Park Music: Super Mario World theme Size: Large Description: Pretty much a crazy level with ferris wheels, moving platforms, ladders, spikes and a bunch of other stuff...pretty much an amusement park type of level.
Name: Damage Booster Music: Subspace Music 3 Size: Medium Description: I filled the entire bottom of the level with spikes and platforms close to it. 80% you will be taking damage from these spikes and can easily get you up to 999% damage before you die. Theres also a few platforms up at the top of the level if you want to grab a health item or something. |
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LIL BLUE VS. BIG BLUE Crappy Blue Luigi Vampire
Joined: 11 May 2007 Posts: 10439
HP: 95 MP: 7 Lives: 2
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Posted: Thu Mar 20, 2008 11:55 pm
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WARNING BEST IDEA EVER AHEAD
Name: Final FINAL Destination Song: 25m BGM Description: A single block in the middle of nothingness. |
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Strawberry-san Celeste Dimentia
Joined: 03 Jul 2007 Posts: 11104
HP: 100 MP: 0 Lives: 3
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Posted: Fri Mar 21, 2008 12:01 am
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CBLuigi wrote: | WARNING BEST IDEA EVER AHEAD
Name: Final FINAL Destination Song: 25m BGM Description: A single block in the middle of nothingness. |
Failure.
You need at least four blocks for each prospective player to spawn upon. |
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LIL BLUE VS. BIG BLUE Crappy Blue Luigi Vampire
Joined: 11 May 2007 Posts: 10439
HP: 95 MP: 7 Lives: 2
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Posted: Fri Mar 21, 2008 1:09 am
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Chaos Dimentio wrote: | CBLuigi wrote: | WARNING BEST IDEA EVER AHEAD
Name: Final FINAL Destination Song: 25m BGM Description: Four blocks in the middle of nothingness. |
Failure.
You need at least four blocks for each prospective player to spawn upon. |
There. =P |
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Digi's official furry Lord Rattata
Joined: 01 May 2007 Posts: 8498
HP: 84 MP: 3 Lives: 1
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Posted: Fri Mar 21, 2008 1:32 am
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Meow Mixer wrote: | Name: Epic Song: that one kirby theme remixed Size: Small Description: 4 Falling platforms on the top (to spawn on). After you spawn you fall into a spikepit and attempt to hit eachother out of the high walls as you gain 999% dmg. |
Hey, I already made one called "Epic" |
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ERECTIN' A DICK Miku Hatsune Vampire
Joined: 05 Jun 2007 Posts: 13497
HP: 5 MP: 4 Lives: 0
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I see what you are doing. Lord Vaati
Joined: 19 May 2007 Posts: 20393
HP: 99 MP: 10 Lives: 0
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Posted: Fri Mar 21, 2008 11:10 pm
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I have yet to see anyone make a Doom Ship stage.
I've tried it but failed miserably. |
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See? Popple
Joined: 30 Apr 2007 Posts: 14001
HP: 99 MP: 8 Lives: 10
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Posted: Sat Mar 22, 2008 12:08 am
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Name: My Factory Size: Small Music: Balloon Fight
Two conveyors on each side leading into a large pit with the width of 1 block and the depth of around 5. There is a latter on the side for a second player to hang onto, so that the camera zooms out and he is out of the way.
Sandbags on high.
Rejoice. |
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Hellza Ballza Goron Mask Dead
Joined: 14 Jul 2007 Posts: 29930
HP: 0 MP: 5 Lives: 0
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Posted: Wed Mar 26, 2008 5:31 pm
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Name: The Magic Jar Size: Medium Description: You start out in a giant potion jar, I put spikes on the outsides of it so all the players started in the jar. So the whole idea of the level is to build up damage on your enemies to KO them out of the jar. |
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