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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Thu Feb 14, 2008 7:30 pm
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Bump. |
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lightening Anti-Guy Vampire
Joined: 05 Feb 2008 Posts: 1506
HP: 95 MP: 8 Lives: 0
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Posted: Thu Feb 14, 2008 7:43 pm
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I plan on making a stage that is entirely made of desructable blocks with ladges going higher and higher, but they respawn very slowly at bottom are two floating platfroms which move side-to-side and with a single non moving platfrom in the middle |
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Mon Feb 18, 2008 4:24 pm
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Elzilcho ohclizlE Burning Vampire
Joined: 08 Oct 2007 Posts: 6715
HP: 94 MP: 5 Lives: 0
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Posted: Mon Feb 18, 2008 4:47 pm
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I'm thinking of making one that's just basically vertical lines of blocks so that wall jumpers/clingers have a major advantage =D |
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wat u say Ph1r3 Mario
Joined: 01 Aug 2007 Posts: 6727
HP: 90 MP: 5 Lives: 0
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Posted: Mon Feb 18, 2008 4:56 pm
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I wanna make a one platform stage. Wonder how that'll come out. :D |
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Luigi is the best Pokémon LoudKid
Joined: 02 Dec 2007 Posts: 2806
HP: 98 MP: 1 Lives: 0
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Posted: Tue Feb 19, 2008 12:22 am
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I claim the idea for a Gyromite based stage.
Two levels, a ceiling, floor, and a solid wall on the right. There will be vertical openings on the right and left, to jump up or down. In the middle, there will be several long, vertical blocks that slide through the middle solid platform periodically. They will be red and blue. They might trap or impede players, forcing them to go around.
I might throw in some of those enemies from the Mario Bros. stage if I can.
Last edited by LoudKid on Tue Feb 19, 2008 12:25 am; edited 1 time in total |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Tue Feb 19, 2008 12:24 am
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Ph1r3 Mario wrote: | I wanna make a one platform stage. Wonder how that'll come out.  |
Final Destination:Hard Mode. |
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Luigi is the best Pokémon LoudKid
Joined: 02 Dec 2007 Posts: 2806
HP: 98 MP: 1 Lives: 0
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Posted: Tue Feb 19, 2008 12:26 am
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Informer wrote: | Ph1r3 Mario wrote: | I wanna make a one platform stage. Wonder how that'll come out.  |
Final Destination:Hard Mode. |
No. EXTREEEEEEEEEEEME Destination.  |
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ERECTIN' A DICK Miku Hatsune Vampire
Joined: 05 Jun 2007 Posts: 13497
HP: 5 MP: 4 Lives: 0
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Posted: Tue Feb 19, 2008 7:26 am
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Bitland and Fort Francis. |
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Sat Mar 01, 2008 4:57 pm
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Bump. I want this to stay to the top on the release so everyone can have some cool ideas. |
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squirps Super Saturos Vampire
Joined: 10 Nov 2007 Posts: 3385
HP: 95 MP: 0 Lives: 0
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Posted: Sun Mar 02, 2008 6:42 am
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Might make a Venus Lighthouse Aerie one.
Exactly the same as final destination except there's four statues and a hole in the middle.
Anyway I CLAIM IT! |
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OH GOD Manpersonguything Werewolf
Joined: 30 Jul 2007 Posts: 7249
HP: 100 MP: 8 Lives: 0
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Posted: Sun Mar 02, 2008 11:11 am
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I'm gunna make a U shaped one. |
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Hellza Ballza Goron Mask Dead

Joined: 14 Jul 2007 Posts: 29930
HP: 0 MP: 5 Lives: 0
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Posted: Sun Mar 02, 2008 3:45 pm
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I'm going to make a damage boostin level where you have to damage boost to stay alive. |
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WHO HA HOO HEY HOOM Paper Luigi Vampire
Joined: 09 May 2007 Posts: 6855
HP: 1 MP: 7 Lives: 0
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Posted: Sun Mar 02, 2008 4:26 pm
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A stage with no platforms at all. |
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Logic King vg Vampire
Joined: 19 May 2007 Posts: 2032
HP: 90 MP: 10 Lives: 0
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Posted: Sun Mar 02, 2008 4:36 pm
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A stage with all falling platforms, BUT aligned somewhat like the sand castles in sunshine to where you can stand on one column for so long then have to get off. |
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