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any of u heard of the game interactive buddy?(page stretch)
 
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did these scripts help/ are they fun?
yes
66%
 66%  [ 2 ]
no
33%
 33%  [ 1 ]
Total Votes : 3

Author Message
woooooo
iceball3



Joined: 29 Feb 2008
Posts: 264

HP: 98 MP: 6 Lives: 0



PostPosted: Fri May 01, 2009 10:56 am   Reply with quote

if you have then you might know about the scripting engine access.
luckily I've made/edited/found some cool scripts.
here's a link to the game.
http://shock-value.deviantart.com/art/Interactive-Buddy-v-1-02-11117398

note, on ones that i edited, I underlined parts that I've made/changed
also italic parts can be changed and still retain the scripts purpose

ones I've made:

void bomb, run once or it will kill ur compy
makes an explosion sooo big that the screen goes black and you gets tons of moneys

~~~~~~~~~~~~~~~~~~~~~~~~~~~
explode( 200, 200,400000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

not the best idea to edit


smack, run every frame
hits your buddy on the floor and ceiling

~~~~~~~~~~~~~~~~~~~~~~~~~~~
setBuddyVel(1000, -1000)
if(getMouseDown(),
addBuddyVel(-10000, 100000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

these numbers can be changed, BUT for the script to work you must have the numbers considerately high and the negatives and positives must stay negatives and positives, also the addBuddyVel must be larger than the setBuddyVel

entangle, either run once or every frame
entangles the screen with fatal wires

~~~~~~~~~~~~~~~~~~~~~~~~~~~
bullet(2, 376, 100, -100, 200, 2000, 10, 50, false)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

edit the fields by this guide

~~~~~~~~~~~~~~~~~~~~~~~~~~~
"bullet(xposition, yposition, xvelocity, yvelocity, lifeSpanInFrames, strength)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

happy bomb, run once
an explosion to the buddies happiness

~~~~~~~~~~~~~~~~~~~~~~~~~~~
getEmotion()
explode(50, 50, getEmotion()/10)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

makes an explosion with more power to the buddies happiness

to the buddy's sadness make this instead

~~~~~~~~~~~~~~~~~~~~~~~~~~~
getEmotion()
explode(50, 50, -getEmotion()/10)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

force resist, run every frame,
makes the buddy resistant to launching and being knocked down
~~~~~~~~~~~~~~~~~~~~~~~~~~~
setBuddyPos(getBuddyX(),getBuddyY())
setBuddyRot(0)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

void bomb, run once or it will kill ur compy


makes an explosion sooo big that the screen goes black and you gets tons of moneys

~~~~~~~~~~~~~~~~~~~~~~~~~~~
explode( 200, 200,400000)

~~~~~~~~~~~~~~~~~~~~~~~~~~~

ones i've edited that are not mine,
meteor mash, run every frame
~~~~~~~~~~~~~~~~~~~~~~~~~~~
t=t+1;
if(t%80==0, assign(a, create("fireball", randomBet(1, 549), 100, 0, 800));
xPos=getX(a);
yPos=getY(a);
fire(xPos, yPos-10, 0, 0, 10, 1);
if(yPos>280, destroy(a));
if(yPos>320, explode(xPos, yPos, 3));
if(yPos>3200, create("molotov", xPos, yPos, 0, 0));
if(destroy(a), explode(xPos, yPos))
~~~~~~~~~~~~~~~~~~~~~~~~~~~

the original script was that bowling balls fell from the sky and blew up once it hit the ground,
i made it some fireballs came from the sky and blew up once it hit the buddy or floor
i also made the explosion stronger
nothing to edit here


ones i've found but didn't touch
elemental bomb, run every frame
makes a fire, water, and electric explosion where you click

~~~~~~~~~~~~~~~~~~~~~~~~~~~
if(getMouseDown() && bnot(oMouse),
explode(getXMouse(),getYMouse(),0.05)+
water(getXMouse(),getYMouse(),0,-20,20,100,100,100,false)
,0);
if(getMouseDown() && bnot(oMouse),
explode(getXMouse(),getYMouse(),0.05)+
fire(getXMouse(),getYMouse(),0,-20,20,100,100,100,false)
,0);
if(getMouseDown() && bnot(oMouse),
explode(getXMouse(),getYMouse(),0.05)+
shock(getXMouse(),getYMouse(),0,-20,20,100,100,100,f
~~~~~~~~~~~~~~~~~~~~~~~~~~~
do not edit please

if you want more scripts or want to post one, go ahead and ask/post.
i need more scripts anyway.
have fun.
P.S. you can buy the scripting engine access in modes for $400

iceball3 over and out
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