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Digibutter, I need your opinion on this.
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Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
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PostPosted: Fri Aug 21, 2009 2:57 pm   Reply with quote

Alright, so for a while now, i've been working on this game called "Mawo Land". A few of you should either know about it, or recognize it's name. But that's not the point.

Anywho, one day I got the idea for an invincibility item. It was something that I felt was new; maybe it's just me, bahdunno. This item, known as the Beer Jug (very likely to change in the future), would give you invincibility at a price. Well, i'll let you see for yourself.




Just as a note, I uploaded this in like early July, so yeah, it's old. But here's the thing; very few people saw it, and those who did sent mixed critisicm. Some thought it was too harsh, some thought it was perfect. Therefore I never could figure out what to do with the concept.

So guys, you mind telling me what you think? I really want to know what I should do with it.


Last edited by MALAK on Fri Aug 21, 2009 3:04 pm; edited 1 time in total
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Chaos-Stev-0



Joined: 17 Jun 2008
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PostPosted: Fri Aug 21, 2009 3:04 pm   Reply with quote

It'd be better if the screen didn't spin around.

Maybe you should try to re-create the Fuzzy Effect from yoshi's Island?
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bobz
bobzearth42



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PostPosted: Fri Aug 21, 2009 3:04 pm   Reply with quote

Best.

Invincibilty.

Ever.
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Fancy Wario



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PostPosted: Fri Aug 21, 2009 3:05 pm   Reply with quote

I like it. =P Keep it in there.
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Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
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PostPosted: Fri Aug 21, 2009 3:07 pm   Reply with quote

Chaos-Stev-0 wrote:
It'd be better if the screen didn't spin around.

Maybe you should try to re-create the Fuzzy Effect from yoshi's Island?
I can't. It would be to complicated for me. IIRC, fuzzies screwed up the ground as well, and, well, it's too complicated to explain, but as I said, I just wouldn't know how to do it.

Also, the drunk walking would be weird to program too. I'm not all too sure on how friction works in GM.
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Yellow Magikoopa
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PostPosted: Fri Aug 21, 2009 3:08 pm   Reply with quote

Chaos-Stev-0 wrote:
It'd be better if the screen didn't spin around.

Maybe you should try to re-create the Fuzzy Effect from yoshi's Island?
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Chaos-Stev-0



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PostPosted: Fri Aug 21, 2009 3:09 pm   Reply with quote

Sync wrote:
Chaos-Stev-0 wrote:
It'd be better if the screen didn't spin around.

Maybe you should try to re-create the Fuzzy Effect from yoshi's Island?
I can't. It would be to complicated for me. IIRC, fuzzies screwed up the ground as well, and, well, it's too complicated to explain, but as I said, I just wouldn't know how to do it.

Also, the drunk walking would be weird to program too. I'm not all too sure on how friction works in GM.
'Kay then.
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HoolyRocket
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PostPosted: Fri Aug 21, 2009 3:10 pm   Reply with quote

@_@ trippy mang
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MALAK



Joined: 01 Aug 2007
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PostPosted: Fri Aug 21, 2009 3:11 pm   Reply with quote

The least I could do to make it look like the Fuzzy effect is like a swaying motion TBH, but i'm not sure if that'd be enough of a distraction. What do you guys think?
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Cherry
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PostPosted: Fri Aug 21, 2009 3:11 pm   Reply with quote

Something like the vision impairing that happens in every game where you drink beer might work.

You know, seeing three of everything, two of them being off-centre and slightly transparent?
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MALAK



Joined: 01 Aug 2007
Posts: 34747
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PostPosted: Fri Aug 21, 2009 3:15 pm   Reply with quote

Cherry wrote:
Something like the vision impairing that happens in every game where you drink beer might work.

You know, seeing three of everything, two of them being off-centre and slightly transparent?
...I think I could actually pull that off. Of course it'd take me a while to finish it, but it's worth a shot.

I guess when I get my comp back, I could try it out and upload a video of it, then let you guys decide what I should fix and such.
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Manpersonguything
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PostPosted: Fri Aug 21, 2009 3:29 pm   Reply with quote

Reverse controls and distort screen and colors.
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MALAK



Joined: 01 Aug 2007
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PostPosted: Fri Aug 21, 2009 3:30 pm   Reply with quote

Manpersonguything wrote:
Reverse controls and distort screen and colors.
wtf that's basically what i did >:(
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Shadoo Omega
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Joined: 27 Jan 2009
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PostPosted: Fri Aug 21, 2009 3:30 pm   Reply with quote

fak, I'd rather the screen go black then spin like that.

Anything else other then the screen spinning. Maybe make one enemy and pitfalls look like many, like seeing double. Double pitfalls and having to figure out which one is real would be a nice price to me.
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MALAK



Joined: 01 Aug 2007
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PostPosted: Fri Aug 21, 2009 3:35 pm   Reply with quote

Shadoo Omega wrote:
fak, I'd rather the screen go black then spin like that.

Anything else other then the screen spinning. Maybe make one enemy and pitfalls look like many, like seeing double. Double pitfalls and having to figure out which one is real would be a nice price to me.
I probably wouldn't be able to pull off fake pitfalls, but you never know.
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