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OMFG HALO 2 MOTION SENSING
 
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Larry Koopa
Sam



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PostPosted: Tue Aug 07, 2007 10:43 pm   Reply with quote

http://obsiv.spaces.live.com/Blog/cns!948789BF56FAF394!177.entry

oh my f*cking abraham lincoln and every f*ckin president ever born in the whole United States of America. Halo 2 motion sensing, just got modded and it kicks Monkey ass, this is so awesome

http://www.nintendowiifanboy.com/2007/08/07/wii60-in-action-wiimote-halo-2/
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Marker Magikoopa
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PostPosted: Tue Aug 07, 2007 10:51 pm   Reply with quote

Halo 2 with Wii controls rules!!!
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Larry Koopa
Sam



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PostPosted: Tue Aug 07, 2007 10:52 pm   Reply with quote

Marker Magikoopa wrote:
Halo 2 with Wii controls rules!!!


YOU BET!1!
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Koop    
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Marker Magikoopa
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PostPosted: Tue Aug 07, 2007 11:04 pm   Reply with quote

I only know four things about what playing Halo 2 with Wii controls would be like.

1. It would rule.

2. I would no longer need a sniper rifle... or at least I wouldn't need the scope on it.

3. It would rule. (I realize that this is the same as the first reason, but it was worth mentioning a second time.)

4. It would rule. (...and a third time...)
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Cid
Lord Krump



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PostPosted: Tue Aug 07, 2007 11:10 pm   Reply with quote

Buh huh huh. That's cool. Of course, it could feel weird playing it...
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mikeytrend



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PostPosted: Wed Aug 08, 2007 12:47 am   Reply with quote

lol very cool, but there were a lot of steps to get it through.
you needed the usb and the ps2 and the computer and the profile and lol that's alot of stuff.

but cool nonetheless.
we can only hope MP3:C is as cool.
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Tippington's    
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PostPosted: Wed Aug 08, 2007 7:32 am   Reply with quote

mikeytrend wrote:
lol very cool, but there were a lot of steps to get it through.
you needed the usb and the ps2 and the computer and the profile and lol that's alot of stuff.

but cool nonetheless.
we can only hope MP3:C is as cool.


chances are it'll be better. I have serious doubts that this version of halo 2 is official.
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Larry Koopa
Sam



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PostPosted: Wed Aug 08, 2007 10:28 am   Reply with quote

Marker Magikoopa wrote:
I only know four things about what playing Halo 2 with Wii controls would be like.

1. It would rule.

2. I would no longer need a sniper rifle... or at least I wouldn't need the scope on it.

3. It would rule. (I realize that this is the same as the first reason, but it was worth mentioning a second time.)

4. It would rule. (...and a third time...)


I can imagine playing online right now..
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Koop    
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Marker Magikoopa
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PostPosted: Wed Aug 08, 2007 2:47 pm   Reply with quote

DirtBike06 wrote:
Marker Magikoopa wrote:
I only know four things about what playing Halo 2 with Wii controls would be like.

1. It would rule.

2. I would no longer need a sniper rifle... or at least I wouldn't need the scope on it.

3. It would rule. (I realize that this is the same as the first reason, but it was worth mentioning a second time.)

4. It would rule. (...and a third time...)


I can imagine playing online right now..
I can already tell you what it'd be like for me and my skill at sniping in Zelda:TP without a hawkeye.

Opponent1: Shoot him! SHOOT HIM!
Opponent2: I can't! The stupid sniper rifle's aim keeps shaking.
Opponent1: Why'd they have to go and nerf the sni *killed by headshot*
Opponent2: What hap *killed by headshot*
Me: I never liked sniping this much before. *manages to snipe someone else without using the scope*

Oh, and to clarify, the way sniping had worked in FPS games is different from how it worked in real life. In real life, all of your attempts at keeping the rifle steady are pretty much doomed to failure, so you would have to wait till the aim randomly intersected with your intended target. In most FPS games, the sniper rifle's aim is completely steady, and you can point it at a place where you know the target is going to move through and simply fire then. With the wiimote controls, it's possible for FPS sniper rifles to aim like the real thing, and I don't think that I would mind that happening. Twisted Evil
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