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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Tue Jun 12, 2007 11:03 pm
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#1. An item, in the main shop, that increases shop inventory space/regular inventory space. We should be able to hold more than 10 items.
#2. Categories/Divisions. Because dolls are a new fad, you could be able to display them proudly in your Dolls Cabinet.
#3. Promotions. Such as, pay a few coins to add an advertisment on the right of the page. It would work like the Cracker Launcher. but costs coins instead of MP and includes a link.
All I can think of for now. |
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*Facescreen* Vbzobs
Joined: 06 Jun 2007 Posts: 2049
HP: 100 MP: 10 Lives: 0
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Posted: Tue Jun 12, 2007 11:05 pm
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Ooh, they all sound like good ideas. I also think their should be an award shelf along with the doll shelf. |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Tue Jun 12, 2007 11:28 pm
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Plastic Mario wrote: | #1. An item, in the main shop, that increases shop inventory space/regular inventory space. We should be able to hold more than 10 items. |
Earlier today I bumped it up to 20.
Quote: | #2. Categories/Divisions. Because dolls are a new fad, you could be able to display them proudly in your Dolls Cabinet. |
I plan on separating non-usable items from usable items.
Quote: | #3. Promotions. Such as, pay a few coins to add an advertisment on the right of the page. It would work like the Cracker Launcher. but costs coins instead of MP and includes a link. |
I have plans on making a "spotlight" that is used on a post, and a link to that post will shine in the sky |
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Addicted to linebreaks Plastic Mario Vampire
Joined: 11 May 2007 Posts: 20799
HP: 94 MP: 5 Lives: 0
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Posted: Wed Jun 13, 2007 8:54 am
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Schweet. |
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