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Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sat Nov 24, 2007 9:41 am   Reply with quote

PLEASE don't quote this in full. If you want to quote something, quote whatever comes after the names in the * or ~.

Table of Contents:
*Original Things*
~~Giga Shroom~~
~Species~
~~Medikoopas~~
~~Parabones~~
~~Pyrobones~~
~~Dupliboos~~
~~Sammer Gals~~
~~~White Sammer Gals~~~
~~~Pink Sammer Gals~~~

*Sprites and Images*

*Emotes*

*Writings*
~Mario~
~~Series~~
==Ten times Ten==
==Bittersweet==
==Mario Scientific Names==
~~Oneshot~~
~Other~

~+~The Jade Star~+~


*Original Things*
~Items~
~~Giga Shroom~~
Transforms the consumer into a 'giga form'. This heavily increases strength, reflexes, speed, and size. However, this is at the cost of one's intelligence. The effects usually last however long the Shroom is in the consumer's system, but it can be forced out.


~Species~
~~Medikoopas~~
Medikoopas look just like any white-robed Magikoopa, but their hat sports a red plus on the front. I have managed to talk to one in a Starbeans, and she said that it was some sort of symbol for health. Also, it helped to tell the Medikoopas from the White Magikoopas. Instead of a wand, Medikoopas use nonmagical healing techniques. Well, most of them. There is a subdevison of Medikoopas that can cast restorative spells. They call these "Magekoopas" or "Healer Koopas". Unlike Magikoopas, all Medikoopas do not possess nor ride brooms. They get around on their own two feet like any other wingless koopa.
Though they are most often seen as members of the Koopa Clan, the Medikoopas are noncombatant. This is misunderstood often, since many seem to think that they are just Magikoopas that primarily cast restorative magic, but this is not the case. I have seen three Medikoopas working in Toad Town Hospital. The reason for the low number is because of the unease about Koopas in the Mushroom Kingdom, especially so close to Princess Peach's Castle. By the same token, I have heard that there are at least fifty Medikoopas working in Bowser's main castle in Dark Land. This came as no surprise, since they are Koopas, and most Koopas one comes across in their travels serve Bowser. I will add more to this entry, if I ever learn more about them.
Professor S. J. Toad

... See my avatar a VERY GOOD idea of what they look like.

~~Parabones~~
Winged Koopa skeletons whose wings are surrounded by either by a very tight piece of cloth or ectoplasmic film.
Image here.

~~Pyrobones~~
(Assisted in its creation by Pyro-Sith from DeviantArt)
Red-toned Koopa Skeletons that can breathe fire.
No image yet.

~~Dupliboos~~
Though similar to duplighosts in their ability to change shape at will, their normal form would be that of a boo. They possess unique names, instead of going by the normal standard (ex: Bow, Bootler, Dupliss). Another interesting fact is that they all wear some sort of headgear (this is not to be confused with the weapon that a certain Beanish possesses): caps, masks, hoods, glasses, and even crowns and ribbons. It is important to note that no matter what shape they take on, they still possess whatever identifying item they wear in their normal form. Some may change in color or pattern, but the item is definitely the same. I am not sure why this is yet. It could be that these 'Dupliboos' are just Boos that somehow found a magic spell that allows them to change shape, or perhaps these are just Duplighosts that like to wear their hats. I will have to study them further before I can properly place them into the right category of spectral sub-species.
Professor Elvin Fredrick Gadd

No image yet.

~~Sammer Gals~~
They are basically female Sammer Guys, but their 'armor' (but to me, it looks more like Sammer Guys are wearing robes) resemble kimonos.
~~~White Sammer Gals~~~
White Sammer Gals can't fight, but what they can do is walk up to their enemies (the one in the front of the line - aka: Mario) and stick a thin strip of paper on the would-be attacker's forehead. This paper has undecipherable writing (it looks like scribbles), but it causes the victim to be immobilized until it comes off. This is, of course, if it sticks. It comes off on its own after five turns, but it can be knocked off by a critical hit or one of your allies smacking you upside the head (this causes about 2 or 3 damage to Mario). Of course, the 'miss' of this attack is that it just flies away when she tries to pin the paper on Mario.
~~~Pink Sammer Gals~~~
Pink Sammer Gals preform pirouettes as their attack. Each full turn deals three damage to the victim, but they can spin up to a total of five times. This potentially can cause 15 points of damage.
[img]http://fc04.deviantart.com/fs20/f/2007/282/2/7/Twin_Sammer_Gals_by_SladeJT.jpg



*Sprites and Images*
Dimentio in SMRPG




*Emotes*





*Writings*
~Mario~
~~Series~~
==Ten times Ten==
Fanfiction.Net
Stories 1-5
Stories 6-10
Stories 11-15
==Bittersweet==
Fanfiction.Net
Chapter 1, Chapter 2
==Mario Scientific Names==
Set 1, Set 2
~~Oneshot~~
Toady Translator: DeviantArt - Fanfiction.Net
The Endless Battle: DeviantArt - Fanfiction.Net
~Other~
Finale (Nightmare Before Christmas fanfic): DeviantArt - Fanfiction.Net
Videogame Thesis Paper: DeviantArt



~+~The Jade Star~+~
The Jade Star.

Remember that from RPOT? Well, I have an explanation for it in full.

The Jade Star was created by the cousin of the Queen of Tzila. Tzila was the name of the the city upon whose ruins Rougeport is made.

Yep, dear old Arien (the spirit sealed within the Jade Star) is the Shadow Queen's cousin. However... she was not always a Shadow-being. In fact, the Shadow Sirens are her children! Well, not in the direct sense, but she is responsible for their continued existance.

Arien was sealed in the Jade Star long ago, about four years after the Shadow Queen was sealed behind the Thousand Year Door. The Jade Star was hidden in an ancient temple, which was lost over time. However... one day it is discovered by a novice archieologist from Dark Land. He brought it to his best friend, Kamelon the Magikoopa, who was at the time doing research on the Crystal Stars.

It was then when it happened...

Late at night, as Kamelon was comparing the Jade Star to the Emerald Crystal Star, the spirit sensed the presence of a magic-weilder and ensnared him. The reason for this was the close proximity of the spell-caster. If it was not for him, the following would had never happened...

Using Kamelon as a channel for his magic, Arien teleported both him and his star-prison back to the old fortress at which he had been sealed. There, he had Kamelon cast a spell which would draw any Koopa with a hint of magic in the area towards that very spot. Magikoopas, Medikoopas that could cast magic, Fire Bros., and even a couple Hammer Bros. were unknowingly led to the spot. With each Koopa, the radius of the 'summoning spell' grew stronger. Once he had enough spell-casters, he set them to work. Through them, he would break free from his prison and take their magical power and their life-force into himself, thus ensuring that no one would ever seal him again.

I will reveal more to you of this event, bit now I need to get to class.


Last edited by Medikoopa on Mon Nov 26, 2007 11:30 am; edited 1 time in total
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Sind
Vampire


Joined: 01 Oct 2007
Posts: 1702
HP: 90 MP: 10 Lives: 0



PostPosted: Sat Nov 24, 2007 9:57 am   Reply with quote

nice collection, but You have forgot a some things, like my avvie.
maybe you could just link to that topic.
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Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Sat Nov 24, 2007 10:06 am   Reply with quote

Nah, this is stuff that I've made on my own time. Without want of pay, that is.
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Dark Land Supply Store    
Medikoopa
Vampire


Joined: 08 Sep 2007
Posts: 29252

HP: 100 MP: 1 Lives: 3



PostPosted: Mon Nov 26, 2007 11:31 am   Reply with quote

Part one of the Jade Star's history (and events regarding it that happened in my fic-verse) is up in the first post.

Enjoy!
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