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Burn them out rawrskey Benned Vampire

Joined: 03 Jun 2007 Posts: 14262
HP: 70 MP: 5 Lives: 5
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Posted: Sun Jun 24, 2007 6:17 pm
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Boss fight
 the blue dot in the top right cannot be seen in the game. It is an invisible trigger that causes the music to play... 
Game: http://h1.ripway.com/chazoa/Bouncing_Tire_DELUXE.zip
New controls: -Press M to stop all sounds (including music). Music will not restart. -Press F on any level with a goal (any non-boss level) to skip it. -At the end of a game, a text prompt comes up telling you that you won. Click okay, then press B for a final, MEGA hard boss battle.
So what do you think? |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Sun Jun 24, 2007 6:40 pm
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awesome sauce. |
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Burn them out rawrskey Benned Vampire

Joined: 03 Jun 2007 Posts: 14262
HP: 70 MP: 5 Lives: 5
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Posted: Sun Jun 24, 2007 7:51 pm
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any ideas for improvements? |
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Sting Chameleon
Joined: 30 May 2007 Posts: 1025
HP: 10 MP: 1 Lives: 0
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Posted: Sun Jun 24, 2007 8:32 pm
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No quit posting your game it sucks. |
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That rich guy Pure-??? Vampire
Joined: 29 Apr 2007 Posts: 9560
HP: 88 MP: 5 Lives: 0
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Posted: Sun Jun 24, 2007 8:35 pm
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Evangel wrote: | No quit posting your game it sucks. |
it's fun. |
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Sting Chameleon
Joined: 30 May 2007 Posts: 1025
HP: 10 MP: 1 Lives: 0
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Posted: Sun Jun 24, 2007 8:39 pm
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i hate it  |
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Burn them out rawrskey Benned Vampire

Joined: 03 Jun 2007 Posts: 14262
HP: 70 MP: 5 Lives: 5
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Posted: Mon Jun 25, 2007 10:30 am
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Who cares what you think, Evangel. You're just a troll. |
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What's up, slick? Doo_liss Vampire
Joined: 02 Jun 2007 Posts: 1843
HP: 10 MP: 5 Lives: 0
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Posted: Mon Jun 25, 2007 10:32 am
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It's fun. XD No but seriously it's quite good. Kudos to you, Kits. You don't mind if I call you kits do you? |
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Burn them out rawrskey Benned Vampire

Joined: 03 Jun 2007 Posts: 14262
HP: 70 MP: 5 Lives: 5
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Posted: Mon Jun 25, 2007 10:59 am
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Doopliss wrote: | It's fun. XD No but seriously it's quite good. Kudos to you, Kits. You don't mind if I call you kits do you? |
Not really. |
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Djacwmwfin Joshamuffin Vampire
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Joined: 12 Jun 2007 Posts: 3539
HP: 100 MP: 5 Lives: 0
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Posted: Mon Jun 25, 2007 12:49 pm
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There is alot of cleaning up to do with this game. For example...
-The sprite of the tire could squish slightly when it bounces. -The bouncing physics could be enhanced. -The moving physics needs some work. -You could eliminate a few objects, by putting sound in the creation code of the room, as opposed to making an extra object for it, therefore saving some space. -The title screen could use some more speed. -The messages could be customized to fit the look of the game. -Pause button. -Etc.
That is all I can come up with off the top of my head. However, alot of these options use the GML code, the game overall is fairly good for a begginer. |
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Burn them out rawrskey Benned Vampire

Joined: 03 Jun 2007 Posts: 14262
HP: 70 MP: 5 Lives: 5
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Posted: Mon Jun 25, 2007 1:04 pm
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Joshamuffin wrote: | There is alot of cleaning up to do with this game. For example...
-The sprite of the tire could squish slightly when it bounces. -The bouncing physics could be enhanced. -The moving physics needs some work. -You could eliminate a few objects, by putting sound in the creation code of the room, as opposed to making an extra object for it, therefore saving some space. -The title screen could use some more speed. -The messages could be customized to fit the look of the game. -Pause button. -Etc.
That is all I can come up with off the top of my head. However, alot of these options use the GML code, the game overall is fairly good for a begginer. |
You know I'm not a programmer. >_< |
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What's up, slick? Doo_liss Vampire
Joined: 02 Jun 2007 Posts: 1843
HP: 10 MP: 5 Lives: 0
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Posted: Mon Jun 25, 2007 2:11 pm
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Kitsune0012 wrote: | Doopliss wrote: | It's fun. XD No but seriously it's quite good. Kudos to you, Kits. You don't mind if I call you kits do you? |
Not really. |
That good, then!  |
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Sting Chameleon
Joined: 30 May 2007 Posts: 1025
HP: 10 MP: 1 Lives: 0
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Posted: Mon Jun 25, 2007 4:11 pm
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more like quit posting it on the forum b/c not fun  |
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Djacwmwfin Joshamuffin Vampire
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Joined: 12 Jun 2007 Posts: 3539
HP: 100 MP: 5 Lives: 0
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Posted: Mon Jun 25, 2007 4:15 pm
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Kitsune0012 wrote: | Joshamuffin wrote: | There is alot of cleaning up to do with this game. For example...
-The sprite of the tire could squish slightly when it bounces. -The bouncing physics could be enhanced. -The moving physics needs some work. -You could eliminate a few objects, by putting sound in the creation code of the room, as opposed to making an extra object for it, therefore saving some space. -The title screen could use some more speed. -The messages could be customized to fit the look of the game. -Pause button. -Etc.
That is all I can come up with off the top of my head. However, alot of these options use the GML code, the game overall is fairly good for a begginer. |
You know I'm not a programmer. >_< |
Yes, I do realize this. |
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Sting Chameleon
Joined: 30 May 2007 Posts: 1025
HP: 10 MP: 1 Lives: 0
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Posted: Mon Jun 25, 2007 4:16 pm
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Joshamuffin wrote: | Kitsune0012 wrote: | Joshamuffin wrote: | There is alot of cleaning up to do with this game. For example...
-The sprite of the tire could squish slightly when it bounces. -The bouncing physics could be enhanced. -The moving physics needs some work. -You could eliminate a few objects, by putting sound in the creation code of the room, as opposed to making an extra object for it, therefore saving some space. -The title screen could use some more speed. -The messages could be customized to fit the look of the game. -Pause button. -Etc.
That is all I can come up with off the top of my head. However, alot of these options use the GML code, the game overall is fairly good for a begginer. |
You know I'm not a programmer. >_< |
Yes, I do realize this. |
it's quite obvious  |
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