|
|
Hey [you]! If you haven't noticed, this is now the old digibutter forums. Go over to the new site!
digibutter.nerr
It's Hi-Technicaaal!
|
Author |
Message |
Master of Puppets... The Chaos Heart
Joined: 17 Jul 2007 Posts: 4568
HP: 100 MP: 6 Lives: 22
|
Posted: Tue Nov 27, 2007 10:29 pm
|
|
|
And this is what it was about:
Quote: | I don't know how many emails you have gotten on putting Dimentio in brawl, but judging by the number of people on-line who think he should be in it, I would guess a lot. But please don't dismiss this as another unimportant fan mail about suggestions nobody cares or wishes to read. I think Dimentio would be perfect for brawl. I even came up with a series of commands for him (though, I'm sure someone already sent this idea to you). Because I don't know the Wii controls, I'll use the gamecube, and if you like my idea, you can convert them. One thing you might not understand is when I say something is a certain number of Dimentio-sized bodies away. For instance: D=Dimentio S= Dimentio-sized space O=Opponent This is one Dimentio-sized body away: O SD In other words, The D would represent Dimentio. The S would represent a space next to Dimentio that is the size of Dimentio's body, but in fact, is not Dimentio. There could be any number of sized spaces I describe (though I'm sure in my description, I don't go over 4, which even then is a stretch). It could work to the left, right, and up. Just not down, because, it would be kind of useless to have an ability that doesn't even happen on TOP of the ground, where the other players are. Any way, as Dimentio would say, let us begin our magical time together! (Okay, that was kind of pathetic. I've done better)
Fighting Stance: Just barely floating off the ground, like Mewtwo. Jump: Floats higher into the air. Jump + Jump: After he jumps, does a sort of somersault in the air while climbing higher. You can also hold down the jump button to make him hover for a short period of time, like Peach. A: Throws Starburst. Can be charged up to three thrown at a diagonal angle. Unable to throw more until all make contact with something. Dissipate after contact with any object, part of the playing field, player, or if it flies off the screen. Can move around while holding charged Starburst as long as the player continues to hold down the A button, but the player cannot travel between dimensions while charging. Left + A/Right + A:Fires black beam out of his hand. Stays connected to his hand, rather than flying off and traveling.Can be charged to become bigger and more powerful. Last for 2 seconds. Stops traveling when it hits part of the stage or flies off the screen. Disappears immediately after hitting another player or object on the field. Up + A: Allows player to control another randomly selected player, (if there are two players within the required...errr...requirements, you the game randomly chooses which one) in a 3 Dimentio-sized body radius up, left, and right, for 10 seconds. By repeatedly tapping A, a player can make this time shorter, cutting off up to 7 seconds. While this happens, a Floro Sprout will be on the controled players head. Dimentios body will be inanimate at this time, and any damage to it will cause an immediate discharge of this attack. (The attack is canceled). Down + A: Dimentio will disappear, the reappear in the same place with two Dimentio's five Dimentio-sized bodies apart from each other, and floating one Dimentio-sized body above the normal fighting stance. The two Dimentio's cannot float out of this position. Both Dimentio's can only Jump normally, and throw Starbursts normally. All other of Diemtnio's attacks are unable to be used during this time. While both Dimentio's can harm other players, only one of the Dimentio's can BE harmed. As for the other, the attacker will pass through like it wasn't there. Both the opponents AND the player controling Dimentio will not know which is the real Dimentio. The choice between which is completely random. If the real Dimentio is damaged, then the clone disappears. If the clone falls of the edge into oblivion, it disappears and the real Dimentio is unharmed. If the real Dimentio falls of the edge, he dies, loses a life, and the clone disappears. Both the clone and the real Dimentio have the same movements, so if one jumps, they both jump. If one attacks, the both attack at the same time. The only exception is if an oponent is in between the two Dimentio's, then they will face and attack in the direction of the opponent, unless the player coniues to move them. And now for the B's! B: Dimentio snaps his fingers, and an explosion happens 2 Dimentio-sized spaces in front of the direction he is looking. Left + B/Right + B/ Up + B: Disapears in his Dimentio style, and reappears 3 Dimentio-sized spaces to the left, right, or up, depending on the direction you press along with B. Down + B: Creates a Magic Box in front of him. The box will star out small, then grow to be eventually 3 Dimentio-sized spaces in the direction Dimentio is looking, and one Dimentio-sized space above, this being the maximum size it can grow. If a player gets caught inside the box before it reaches the maximum size, it will stop growing. When a player is trapped inside, it is impossible to get out until the an explosion inside the box similar in appearance to that of the normal explosion he does. Once this happens, the box will fade away. The smaller the box is when the xplosion happens, the more damage it will deal. L/R: Do the shield thingamahoochit. Z: Teleports the opponent somewhere high up on the stage. When the player reappears, they will have taken damage, because the can't sustain flying through dimentions like the one and only master of dimensions! Also, when they come out, the will fall as if they had just Double jumped---unable to move or defend themselves until they touch the ground. Players cannot be teleported off the stage. And now for the taunts! Taunt 1: Bows and leaves maniacally Taunt 2: Snaps his fingers and colorful fireworks explode around him. (explosions cannot harm anyone, they are just for show) Taunt 3 : Does a somersault in the air, and snaps his fingers. And finally... FINAL SMASH!!!!!!!!!!!: Now this one surprisingly took me awhile to think up. You may say, "come on, isn't it obvious! Super Dimentio would be the way to go!" Well, I almost did that, but then decided against it. Too many bad memories. ( He's to fat, ugly, and weak for the awesomeness that is Brawl) Instead, I came up with a better idea! When Dimentio grabs a smash ball, it will show him get a huge, sinister smile. Then he will raise his hands, and magic boxes will appear, overlap eacother multiple times, and then all create massive explosions within themselves. Each box will create 5 explosions. The number of boxes you get trapped in will slightly determine how much damage you take. For instance, if you get trapped in one box, you receive the normal amount of damage. If you get trapped in two, the damage you receive is doubled. If three, tripled, and so on. If you get trapped in a box, you can't escape, and if you get caught between overlapping boxes, your room to move is cut down even more. Here's an example: P=Player --------------------------------------------------------------------------- I I I I I I box 1 I box 2 I I box 1 I + I I I I box I I I I I I I I I I I I P I I -------------------------------------------------------------------------- The player is trapped in the section where box one and two overlap, so therefor, he takes double the damage. Same if he was trapped in a section where three boxes overlapped, except then it would be tripled, not doubled. When he wins, he will give a bow, and then stand upright until the screen closes. When he loses, (fat chance he will. He's to cool to lose), he will do whatever the other losers are doing. (Like in Mele. The winner does something cool, while the loser all clap their hands) So concludes my long, dreary explanation on why and how Dimentio should be in Brawl. Yes, he may be in only one game, and yes, he is flat. But, contrary to what you may believe, many people, even if they don't know or own Super Paper Mario, know who Dimentio is, being the popular character he is. And as for the flat thing, why couldn't Nintendo in their awesome ruler-ship over all video games, use their magic to make him cool looking and in 3-D. And if not, Mr. Game & Watch was flat! Why can't their be a flat, magical jester! Dimentio needs Brawl. They need more psychotic villains bent on the destruction of all worlds so that they may create their own perfect world. I know YOU cannot put Dimentio in brawl, put please share this information with someone who could. END TRANSMISSION! |
Do you think they will respond? |
|
Back to top |
|
|
Goomba Vampire
Joined: 21 Apr 2007 Posts: 2287
HP: 95 MP: 1 Lives: 1
|
Posted: Tue Nov 27, 2007 11:18 pm
|
|
|
I hope they respond. That is a very good email, good job man. Maybe O' Chunks can make an appearance...anyway, good job sending this email. Looking forward to a reply. |
|
Back to top |
|
|
kwobsunit24 Weegee Werewolf
Joined: 06 Nov 2007 Posts: 2036
HP: 65 MP: 0 Lives: 1
|
Posted: Wed Nov 28, 2007 6:59 am
|
|
|
So you think that they will confirm Dimento in brawl?
Last edited by Weegee on Sat Dec 22, 2007 10:55 am; edited 1 time in total |
|
Back to top |
|
|
Sind Vampire
Joined: 01 Oct 2007 Posts: 1702
HP: 90 MP: 10 Lives: 0
|
Posted: Wed Nov 28, 2007 11:47 am
|
|
|
I hope, but I don't think they will add him. |
|
Back to top |
|
|
Mandew Manjew
Joined: 05 Aug 2007 Posts: 4283
HP: 99 MP: 8 Lives: 2
|
Posted: Wed Nov 28, 2007 2:21 pm
|
|
|
Dimentio is too epic to fit on the game disk. |
|
Back to top |
|
|
squirps Super Saturos Vampire
Joined: 10 Nov 2007 Posts: 3385
HP: 95 MP: 0 Lives: 0
|
Posted: Wed Nov 28, 2007 2:47 pm
|
|
|
I'm not sure after all i think that nintendo would have to seriously delay SSBB but dimentio would be MINT! |
|
Back to top |
|
|
Not Banned... YET! Charold Jailed
Joined: 22 May 2007 Posts: 320
HP: 100 MP: 10 Lives: 0
|
Posted: Sun Dec 02, 2007 9:03 am
|
|
|
They might make him as an Assist Trophy.... |
|
Back to top |
|
|
kwobsunit24 Weegee Werewolf
Joined: 06 Nov 2007 Posts: 2036
HP: 65 MP: 0 Lives: 1
|
Posted: Sun Dec 02, 2007 10:37 am
|
|
|
I don't think he's gonna be in it. |
|
Back to top |
|
|
Mister I Almaz
Joined: 22 Apr 2007 Posts: 19527
HP: 43 MP: 10 Lives: 0
|
Posted: Sun Dec 02, 2007 11:39 am
|
|
|
Hm...Don't you think it's a bit late in production to suggest this? I mean, they're really only sprucing up everything. It's a great idea, overall, but it seems a bit late for Sakurai to do a last-minute addition, ya know. |
|
Back to top |
|
|
abdcefg Mama Luigi Vampire
Joined: 26 Jun 2007 Posts: 16313
HP: 5 MP: 9 Lives: 0
|
Posted: Sun Dec 02, 2007 11:46 am
|
|
|
No. |
|
Back to top |
|
|
vdogam3r kEvin
Joined: 30 Nov 2007 Posts: 3420
HP: 40 MP: 7 Lives: 0
|
Posted: Sun Dec 02, 2007 3:09 pm
|
|
|
Or, maybe he will come out a pokeball Dx |
|
Back to top |
|
|
kwobsunit24 Weegee Werewolf
Joined: 06 Nov 2007 Posts: 2036
HP: 65 MP: 0 Lives: 1
|
Posted: Sun Dec 02, 2007 3:17 pm
|
|
|
vdogam3r wrote: | Or, maybe he will come out a pokeball Dx |
Why would he come out of a pokeball if he's not a pokemon? |
|
Back to top |
|
|
YagamiMirror Vampire
Joined: 16 Sep 2007 Posts: 7416
HP: 95 MP: 0 Lives: 0
|
Posted: Sun Dec 02, 2007 3:26 pm
|
|
|
I doubt it. Dimentio's just not right for Brawl.
I say he might be good as an assist trophy, though. |
|
Back to top |
|
|
Super dtrain24
Joined: 15 Oct 2007 Posts: 996
HP: 5 MP: 10 Lives: 0
|
Posted: Sun Dec 02, 2007 3:37 pm
|
|
|
I hope he's playable. Good letter. |
|
Back to top |
|
|
Ohh, THAT makes sense! Tyler Vampire
Joined: 18 Apr 2007 Posts: 11410
HP: 95 MP: 2 Lives: 4
|
Posted: Sun Dec 02, 2007 3:57 pm
|
|
|
They won't reply, Brawl already took suggestions. Too late. |
|
Back to top |
|
|
|
Powered by phpBB © 2001, 2005 phpBB Group
|
|
|