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Yoshi
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Joined: 15 Dec 2007
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PostPosted: Fri Dec 28, 2007 9:52 pm   Reply with quote



Luigi will be in anyway, so yeah.
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Lord Krump



Joined: 21 Apr 2007
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PostPosted: Fri Dec 28, 2007 10:18 pm   Reply with quote

...that's pretty creative; good work. It would be awesome if something like that was included in Brawl.
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Yoshi
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Joined: 15 Dec 2007
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HP: 60 MP: 6 Lives: 0



PostPosted: Fri Dec 28, 2007 10:24 pm   Reply with quote

Lord Crump wrote:
...that's pretty creative; good work. It would be awesome if something like that was included in Brawl.


I'll make more. They'll all be 8 bit though, since I don't work with 3d.
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Lord Krump



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PostPosted: Fri Dec 28, 2007 10:45 pm   Reply with quote

Glitz Yoshi wrote:
Lord Crump wrote:
...that's pretty creative; good work. It would be awesome if something like that was included in Brawl.


I'll make more. They'll all be 8 bit though, since I don't work with 3d.


So, are you going to make some from other games? If so, could you do a classic Brinstar stage? This one was creative, and I'm sure others would be, as well.
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Yoshi
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Joined: 15 Dec 2007
Posts: 12475

HP: 60 MP: 6 Lives: 0



PostPosted: Fri Dec 28, 2007 10:57 pm   Reply with quote

Lord Crump wrote:
Glitz Yoshi wrote:
Lord Crump wrote:
...that's pretty creative; good work. It would be awesome if something like that was included in Brawl.


I'll make more. They'll all be 8 bit though, since I don't work with 3d.


So, are you going to make some from other games? If so, could you do a classic Brinstar stage? This one was creative, and I'm sure others would be, as well.


I'll try if I can get the area at spriters-resource.

Frankly, the metroid stage will likely be a metal shaft in a robotic lab.
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Yoshi
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PostPosted: Sun Dec 30, 2007 6:08 pm   Reply with quote

Next one am coming. It's HUGE so I'll put in the link. It's a metroid stage, and it's HUGE. It's the biggest stage in smash bros. history. Yeah, it's bigger than even DK Falls, and all the moving stages. In this one, it would have four screens, one for each player. It'll be GOOD man. No hazards, because it's huge, and you're never sure where your oponent is.
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