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My reviews: Sonic & The Secret Rings 1 outta 2
 
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Rayman
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Joined: 22 Apr 2008
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PostPosted: Thu Apr 24, 2008 10:54 am   Reply with quote

Sonic & The Secret Rings was very interesting to me. The gameplay, EPIC!! The story and mulitiplayer, SLOOPY!! Graphics, SUPA SLOOPA!!

Gameplay: Sonic and the Secret Rings is a departure from the previous 3-D outings. Sonic has special moves that can be both customized and combined to suit certain situations. Sonic can use some of 104 new skills throughout each of the stages in this game. With these special skills equipped, Sonic can perform new moves, improve his existing moves, and obtain special effects in these moves. For instance, one defensive move enables Sonic to, upon sustaining damage, lose only 10 rings instead of the usual 20. Another increases the range of his homing attack, and a third grants him the ability to backflip. A fourth grants him a Soul Gauge with which to perform super moves. The gauge is available when the first "Foundry" stage is cleared. There is also an experience and leveling system, in which the player's score, collected Fire Souls, and some skills obtained will contribute towards increasing his level. Leveling up grants the player more points with which to equip skills, a higher cap on the number of rings he can hold and an increased Soul Gauge.

Players have to, before selecting a stage, decide which skills would be best-suited for the respective mission and equip certain skills over others. Since there are so many skills, players may customize one of the four "Skill Rings" available, so they do not have to select all the skills they need each time they enter a new level.

When Sonic's Soul Gauge is sufficiently full, using the D-pad (up or down) enables Sonic to use one of two abilities. "Speed Break" boosts him to incredible speeds and grants him partial invincibility, allowing him to defeat enemies, break certain objects, and ignore certain hazards(D-pad up). "Time Break" slows down time for better aim and obstacle evasion, and can expose certain items and objects (such as the elusive Fire Souls) that would be invisible and impossible to collect or interact with otherwise(D-pad down). Both moves require a base amount of Soul to initiate, and then continually drain Soul while in operation. Also, one skill, named "Soul Resurrection", allows Sonic to take a hit without dying at 0 rings by depleting his Soul Gauge by 100 points. To build up energy in this "Soul" meter, small collectable "fire orbs", called Pearls, are dispersed throughout each stage. Also, certain Skills can increase the Soul Gauge. utilize different mechanisms to reach new areas. These special stage-unique abilities and mechanisms range, depending on the stage.


Gameplay Ratings: 95/100

Now, lets move on to the suckish controls...XD

Controls: In Adventure mode, players control Sonic with the Wii Remote by holding the controller sideways with both hands. This style of play was designed to be able to use the controller in unique ways that take advantage of the Wii Remote's control mechanisms. Unlike other Sonic games, in which Sonic is controlled directly, Secret Rings features an indirect "on-rails" method of control in which Sonic moves forward automatically in a semi-linear path. Sonic's movement can be controlled by tilting the controller left or right. The "Nunchuk" peripheral is not used in this game. In the extra Party Mode, the Nintendo Gamecube controllers are useable for players 2-4.

Thank god it is.


Controls Ratings: 55/100

Now, onto the Plot section!

Plot: As the story begins, Sonic is sleeping on a couch close to the fireplace in his house, with the Arabian Nights over his eyes (probably as a blindfold). He wakes up to check the time (reads 2:55 a.m.), and he picks up a strange ring. A moment after looking at the ring, Shahra the Ring Genie pops out of the book he was apparently reading, shocking him. She reveals that an evil entity known as the Erazor Djinn (actually a genie from the story of Aladdin) is absorbing the power of the book and causing pages of it to disappear. If he is not stopped, his power will be unleashed onto the real world unless the "Legendary Blue Hedgehog," told of in the stories, can stop him. Shahra gives Sonic the ring that seals a contract between her and her new master. Sonic rubs it as instructed, and is asked for a wish. Sonic, because of a recent cold he caught, sneezes and wishes for hankerchiefs and receives a mountain full of them, partially and temporarily burying him. He then wishes to travel into the world of the Arabian Nights and flies into the book on a magic carpet. After meeting Erazor Djinn, the evil genie throws an arrow of flame at Shahra as a punishment for not obtaining the World Rings for him. Sonic jumps in the way to rescue her and gets stabbed in the chest. Amused, Erazor Djinn tells them that if they do not get him the Rings before the flame goes out, Sonic's "life is forfeit." So they begin their epic journey to retrieve them. Sonic & Shahra collect all of the world rings, and go to Erazor Djinn. Sonic asks for the flame to be removed, but instead, Erazor lures Shahra into giving him the rings. Erazor then tries to sacrifice Sonic, but Shahra interferes and sacrifices herself instead. Erazor Djinn absorbs all seven world rings and becomes a mutated, unfinished genie called Alf-Layla-Wa-Layla (translated to "1001" in Arabic). But after a few spasms, 4 rings are fused into Sonic, turning him into a much more violent hedgehog called Darkspine Sonic. After he defeats Erazor, the relic Shahra gave Sonic turns out to be Erazor Djinns lamp, which Sonic uses to make Erazor fulfill his 3 wishes: to bring Shahra back to life, set free the inscriptions of the arabian nights, and finally, for Erazor Djinn to be sealed in his lamp for the rest of time. Erazor refuses, but his body is forced to grant the commands. Erazor tries to convince Shahra to help him, but she doesn't, leaving the evil genie to be sucked into the lamp. At the end, Sonic asks Shahra for a mountain of handkerchiefs so she can cry as long as she needs to, similar to their meeting.

When did Sonic ever get a house?


Plot Ratings: 60/100

Now thats all for today.
Tomorrow, There will be more, including photos!
Thank you!


This was done in green, because black was dull to me.
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