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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Fri May 02, 2008 11:51 pm
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Don't believe me? I don't know about the SNES, and GBA ones, since I never had them, but so far, I know afew characteristics of others.
1. It starts off with a huge hill, just like the n64 one. 2. It's *crag* hard to stay on, like double dash 3. It has a loop de loop like in DS 4. The big cannon thingy was taken from double dash.
Anyone got any other comparisons? |
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hai Spiny
Joined: 05 Jan 2008 Posts: 27193
HP: 100 MP: 6 Lives: 1
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Posted: Sat May 03, 2008 12:53 am
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Is this a bad thing? |
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Super ShadowArticuno
Joined: 10 Jun 2007 Posts: 29080
HP: 99 MP: 5 Lives: 0
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Posted: Sat May 03, 2008 1:00 am
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SNES and GBA were mostly square shaped and had pits and enemies all over the place. |
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Negi-chama Super Tsuki Vampire
Joined: 31 Jul 2007 Posts: 40464
HP: 100 MP: 0 Lives: 0
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Posted: Sat May 03, 2008 8:14 am
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Glitz Yoshi wrote: | 2. It's *crag* hard to stay on, like double dash | I have no trouble staying on. |
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I'm trippin' balls here Red-Shyguy
Joined: 20 Sep 2007 Posts: 127
HP: 100 MP: 10 Lives: 0
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Posted: Sat May 03, 2008 8:50 am
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There's a loop de loop? Where? |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sat May 03, 2008 9:53 am
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It's not a bad thing informer. |
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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Sat May 03, 2008 10:03 am
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Red-Shyguy wrote: | There's a loop de loop? Where? |
M'aiq doesn't reember seeing one...unless he means the 360 degree turn part, but that's been there since MK64. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sat May 03, 2008 10:11 am
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Maiq the Liar wrote: | Red-Shyguy wrote: | There's a loop de loop? Where? |
M'aiq doesn't reember seeing one...unless he means the 360 degree turn part, but that's been there since MK64. |
Not really a loop de loop, it's sort of new. You go up some boosters, fly up, and loop dee loop in the air, then go on another part near the end. |
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Mister I Almaz
Joined: 22 Apr 2007 Posts: 19527
HP: 43 MP: 10 Lives: 0
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Posted: Sat May 03, 2008 10:40 am
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I think he means the few rainbow rings you can do a trick through after the "launch star" area.
And I agree with Fierce, it's pretty easy to stay on any track with skill...sans if you have bad item luck on Maple Treeway. |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sat May 03, 2008 6:51 pm
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I mastered reainbow road actually now. But I still can't get one star on fifty cc special cup. Dang cars... |
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Wacko McGoose Launching Star Jailed
Joined: 27 Jun 2007 Posts: 2020
HP: 10 MP: 0 Lives: 0
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Posted: Sat May 03, 2008 7:00 pm
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I think the loop-de-loop is the part where four Dash Panels lead to a modified Half Pipe Jump, ending at the split paths... |
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Yoshi Vampire
Joined: 15 Dec 2007 Posts: 12475
HP: 60 MP: 6 Lives: 0
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Posted: Sat May 03, 2008 7:10 pm
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Wacko McGoose wrote: | I think the loop-de-loop is the part where four Dash Panels lead to a modified Half Pipe Jump, ending at the split paths... |
Yes! I suck at describing. |
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Luigi's Lucky Star!! paperluigi
Joined: 26 Jul 2007 Posts: 155
HP: 100 MP: 10 Lives: 0
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Posted: Tue May 06, 2008 2:06 am
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Yes i do...ITS HARD CORE!! |
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