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It's Hi-Technicaaal!

That FFVI hack I'm making
 
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Bartz Klauser
BAMFing ARCHER
Werewolf


Joined: 27 Sep 2007
Posts: 7637

HP: 100 MP: 5 Lives: 4



PostPosted: Mon Jun 02, 2008 5:02 pm   Reply with quote

well, this si the unofficial page for it. I'll post everything here.

alright, so this project is srot of the thing that I planned with Chrono Trigger (strip the game down to the engine and work from there). Although now, I'm doing it with Final Fantasy VI's engine. It's considerably easier to work with, and I have some nice things planned.

So this is the current help I need with this:

1) Portrait creators. Add me to your MSN and I'll give you the requirements. I plan on having newer portraits of the character.

2) Monster coders. I only want one or two to help recode the monsters with a better AI

That's it here for now.

Plans for this:

V1.01 - Completely redo the esper's appearance. (Side note: I've already done this with Odin and Raiden, but they move backwards) As well as a brand new room for the beta, featuring bosses from FFI to FFVI Advance(Yes...you can add new monsters).

V1.01beta- Release the above to the public. For the new esper's, I'll either make it so that all the magicite is available, or just use a gameshark code.

V1.02- rework the characters, their portraits and sprites.

V1.03- Rework the maps for the World of Balance and World of Ruin.

V1.04- Event coding. This'll take a while.

V1.05- Public release. Please inform me of any bugs here.

v1.06- Debugging stage. It'll take me a while.

Alright! So just add me on MSN if you wish to aply for the above positions, and I'll send you the links for the necessary tools.

Edit: You guys get your names in the credits too! And please, I seriously need help with this.

V1.01 espers-

Bahamut:

Fenrir:

Odin:

Raiden:

*insertepic* Ramuh:

Some of the espers have been made

Edit: i don't really care if they're crappy recolours. Fenrir with an Atma sprite is freaking uber in my opinion.

Edit 2: Did I ever mention that I just gave Terra pink hair?
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