Getting accepted through Steam's community-voting service, Greenlight, is an ongoing, complex project for many indie developers - and for Steam itself. Valve hosted a chat with Greenlight developers this week to discuss concerns, suggestions and propose what Greenlight may look like in the future.
Valve is "actively looking into" releasing the Steamworks API so developers can prepare their games prior to being Greenlit, though it has no timeframe to make that public. Currently all games go to the same Greenlight, but Valve said it would discuss the idea of separating the service by "games that are ready to go" and "games that are in development."
On May 1, Valve Greenlit a mini batch of games, and this system will most likely be the new standard, the team said: "Unfortunately, we have limited resources at the moment, so we cannot ship every game that we want. We're working toward having an open platform that Gabe has talked about, but we're not there yet."
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