Hands-on: Rocket Knight
Posted by Joystiq Apr 13 2010 00:00 GMT in Rocket Knight
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With everyone focused on the 2D return of a certain cerulean hedgehog, I'd like to point out that another nocturnal hero in blue is making a comeback: Sparkster, the armor-clad, jetpack-wearing opossum star of Rocket Knight. Konami has brought in UK developer Climax to resurrect the series, which hails from the 16-bit era and included two games: Rocket Knight Adventures and Sparkster.

Having played through the first couple of levels from this XBLA, PSN and Steam release, I can say that not a whole lot has changed from Sparkster's adventures of yore -- and that's a compliment. There must be something inherently difficult about capturing the feel of a 2D game using entirely polygons, since the number of remakes that have gotten it right far outnumber the successes. But, like Bionic Commando: Rearmed and even Street Fighter IV, this snappy action platformer should feel like revisiting a childhood home for retro junkies.



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