Review: Scott Pilgrim vs. The World: The Game

You may have heard of this whole Scott Pilgrim vs. The World thing -- it's kind of a big deal. There's a movie based on a series of graphic novels opening this week (we saw it a little early), and there's all manner of tie-in merchandise capitalizing on its epic epicness. So, here's the Scott Pilgrim video game. "Probably designed by Uwe Boll's less talented cousin Steve and coded by a drunken monkey," you say. Alas, licensed games do generally have that reputation about them.
Scott Pilgrim vs. The World: The Game is one of the best video game adaptations I've ever played. Like, since I was falling into pits playing E.T. on my Atari 2600. Unlike that train wreck and so many others that followed (with rare exceptions like Batman: Arkham Asylum), Scott Pilgrim isn't the product of dubious market research, cutting corners to maximize profits or designing a game for the lowest common denominator. It's clear almost immediately that this is made by people who have gaming ingrained in them down to the sub-atomic level. This is their love letter to their favorite hobby and, in turn, an invitation to revel in it alongside them.
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