Games are made by human beings. It's easy to forget that fact when you're playing an extravagant, focus-tested blockbuster like Assassin's Creed, whose high production values can even obscure a team of over 200 people. In contrast, Twisted Pixel's games ...
Games are made by human beings. It's easy to forget that fact when you're playing an extravagant, focus-tested blockbuster like Assassin's Creed, whose high production values can even obscure a team of over 200 people. In contrast, Twisted Pixel's games don't feel like perfectly orchestrated, inhuman feats -- they feel like they were handmade, just for you.
That contrast isn't diminished when the Texas-based indie developer attempts more complex storytelling in Comic Jumper: The Adventures of Captain Smiley. There has never been this much dialogue, creative presentation and extra content in a Twisted Pixel game, and while it feels less economical and less elegant than either The Maw or 'Splosion Man, hubristic hero Captain Smiley doesn't waste his time in the spotlight.
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The last video game from Twisted Pixel was a ridiculous exploration of how good a game you can get out of a character who only explodes. Their new hero has a worse affliction. He stars in a bad co...
#paxeast
The last video game from Twisted Pixel was a ridiculous exploration of how good a game you can get out of a character who only explodes. Their new hero has a worse affliction. He stars in a bad comic book. More »