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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Sat Dec 27, 2008 5:11 pm
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Imagine we are in a battle. It's your turn, so you move your fighters around, then click DONE. Now it's my turn... how much time should I have to complete my turn? (those of you who play Forum card games may have experience with this problem) forever? 10 minutes?
The best answer is probably "whatever you agree to before the battle begins". But I would like to hear what you think is acceptable in a semi-real time game. |
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Crappiest Animator ever. Chaos-Stev-0
Joined: 17 Jun 2008 Posts: 5728
HP: 100 MP: 0 Lives: 10
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Posted: Sat Dec 27, 2008 5:20 pm
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Well, I wouldn't perfer time limits in the battles. FOr people like myself, family members just LOVE to bug us and ask us for errands instead of getting offa their lazy asses and do it themselves, so if I have to do something while battling, I might not be able to get back before my turn is over, thus presenting a big problem. Now, I am not saying not to do this, bu just don't be too strict on us. |
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Richest user. :D Super Ultimario
Joined: 18 May 2007 Posts: 5704
HP: 100 MP: 4 Lives: 6
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Posted: Sat Dec 27, 2008 5:31 pm
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| Chaos-Stev-0 wrote: | | Well, I wouldn't perfer time limits in the battles. FOr people like myself, family members just LOVE to bug us and ask us for errands instead of getting offa their lazy asses and do it themselves, so if I have to do something while battling, I might not be able to get back before my turn is over, thus presenting a big problem. Now, I am not saying not to do this, bu just don't be too strict on us. |
Agreed with this. A lot of the time in a battle some family members want you to do some errand or something. Plus, some of these battles could take a really long time, what with 10 possible people and such a large board, it might end up that you have to go have dinner or go to bed. It's not often that everyone in, say, a 4-person battle can all be on at the same time. Time limits should be optional, if there at all. |
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vdogam3r kEvin
Joined: 30 Nov 2007 Posts: 3420
HP: 40 MP: 7 Lives: 0
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Posted: Sat Dec 27, 2008 5:39 pm
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I think that the time limit should be customizable before matches.
For example, you and your opponent might want a fast paced match. You guys would set it for, say, 30 seconds.
A little slow when it comes to strategies? Set it for 5 mins.
Don't want a time at all?
Leave it blank.
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RaveRaze Mana7 Dead

Joined: 30 Jun 2008 Posts: 6987
HP: 0 MP: 2 Lives: 0
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Posted: Sat Dec 27, 2008 6:44 pm
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you could make an agree to pause option that just stops the match. the person who iniated the agree to pause can control restarting the match |
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lightening Anti-Guy Vampire
Joined: 05 Feb 2008 Posts: 1506
HP: 95 MP: 8 Lives: 0
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Posted: Sat Dec 27, 2008 8:02 pm
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| RaveRaze wrote: | | you could make an agree to pause option that just stops the match. the person who iniated the agree to pause can control restarting the match | ...and while paused, the map is black, so you can't use that time to evaluate the situation... ...I would say for a real time, 8 minutes for a "regular" match... ~White Shy Guy |
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TooManyToasters Paper_Waluigi
Joined: 20 May 2007 Posts: 10343
HP: 100 MP: 10 Lives: 1
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Posted: Sun Dec 28, 2008 11:30 am
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Setting a custom time limit would be ideal, but having it set to none or a long time for default would work. |
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