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Time-limited turns?
 
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Elite Nerr
Francis



Joined: 16 Apr 2007
Posts: 6974

HP: 50 MP: 3 Lives: 0



PostPosted: Sat Dec 27, 2008 5:11 pm   Reply with quote

Imagine we are in a battle.
It's your turn, so you move your fighters around, then click DONE.
Now it's my turn... how much time should I have to complete my turn? (those of you who play Forum card games may have experience with this problem)
forever? 10 minutes?

The best answer is probably "whatever you agree to before the battle begins". But I would like to hear what you think is acceptable in a semi-real time game.
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Francis' Fort Garage Sale    
Crappiest Animator ever.
Chaos-Stev-0



Joined: 17 Jun 2008
Posts: 5728

HP: 100 MP: 0 Lives: 10



PostPosted: Sat Dec 27, 2008 5:20 pm   Reply with quote

Well, I wouldn't perfer time limits in the battles. FOr people like myself, family members just LOVE to bug us and ask us for errands instead of getting offa their lazy asses and do it themselves, so if I have to do something while battling, I might not be able to get back before my turn is over, thus presenting a big problem. Now, I am not saying not to do this, bu just don't be too strict on us.
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Shop of Stev-0    
Richest user. :D
Super Ultimario



Joined: 18 May 2007
Posts: 5704

HP: 100 MP: 4 Lives: 6



PostPosted: Sat Dec 27, 2008 5:31 pm   Reply with quote

Chaos-Stev-0 wrote:
Well, I wouldn't perfer time limits in the battles. FOr people like myself, family members just LOVE to bug us and ask us for errands instead of getting offa their lazy asses and do it themselves, so if I have to do something while battling, I might not be able to get back before my turn is over, thus presenting a big problem. Now, I am not saying not to do this, bu just don't be too strict on us.

Agreed with this. A lot of the time in a battle some family members want you to do some errand or something. Plus, some of these battles could take a really long time, what with 10 possible people and such a large board, it might end up that you have to go have dinner or go to bed. It's not often that everyone in, say, a 4-person battle can all be on at the same time. Time limits should be optional, if there at all.
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Ultimario Mart!    
vdogam3r
kEvin



Joined: 30 Nov 2007
Posts: 3420

HP: 40 MP: 7 Lives: 0



PostPosted: Sat Dec 27, 2008 5:39 pm   Reply with quote

I think that the time limit should be customizable before matches.

For example, you and your opponent might want a fast paced match.
You guys would set it for, say, 30 seconds.

A little slow when it comes to strategies?
Set it for 5 mins.

Don't want a time at all?

Leave it blank.


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Epic'ly Random    
RaveRaze
Mana7
Dead
Dead


Joined: 30 Jun 2008
Posts: 6987

HP: 0 MP: 2 Lives: 0



PostPosted: Sat Dec 27, 2008 6:44 pm   Reply with quote

you could make an agree to pause option that just stops the match. the person who iniated the agree to pause can control restarting the match
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Choco's    
lightening
Anti-Guy
Vampire


Joined: 05 Feb 2008
Posts: 1506
HP: 95 MP: 8 Lives: 0



PostPosted: Sat Dec 27, 2008 8:02 pm   Reply with quote

RaveRaze wrote:
you could make an agree to pause option that just stops the match. the person who iniated the agree to pause can control restarting the match
...and while paused, the map is black, so you can't use that time to evaluate the situation...
...I would say for a real time, 8 minutes for a "regular" match...
~White Shy Guy
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TooManyToasters
Paper_Waluigi



Joined: 20 May 2007
Posts: 10343

HP: 100 MP: 10 Lives: 1



PostPosted: Sun Dec 28, 2008 11:30 am   Reply with quote

Setting a custom time limit would be ideal, but having it set to none or a long time for default would work.
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asdf    
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