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Psst... Die4Less Vampire
Joined: 02 Jul 2008 Posts: 3681
HP: 95 MP: 0 Lives: 2
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Posted: Sat Dec 27, 2008 7:11 pm
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Ailments
We need ailments... Status conditions if you will...
Some sample ones I came up with...
Poison: Add [#] Damage Each Turn Sleep/Frozen/Stunned/Dizzy: 2-5 Turns of No Action Transparent: 2-5 Turns of Invulnerability Petrified: 2-5 Turns of No Action and Invulnerability Electrified: 2-5 Turns of Countering 1/4 Damage Taken Shrink: 2-5 Turns of Dealing 1/2 Normal Damage
I'll post more as I come across them... |
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RaveRaze Mana7 Dead

Joined: 30 Jun 2008 Posts: 6987
HP: 0 MP: 2 Lives: 0
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Posted: Sat Dec 27, 2008 7:12 pm
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We need a battle system first but these ideas fit perfectly with mine |
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