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Better than yours Myst
Joined: 11 Jun 2007 Posts: 1076
HP: 20 MP: 4 Lives: 2
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Posted: Tue Jun 12, 2007 10:03 am
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We can make items now? Cool. I'll think up some ideas later. |
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*Facescreen* Vbzobs
Joined: 06 Jun 2007 Posts: 2049
HP: 100 MP: 10 Lives: 0
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Posted: Tue Jun 12, 2007 10:17 am
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Can we make some more expensive items that raise your maximum HP and MP? |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Tue Jun 12, 2007 10:20 am
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vbzobs wrote: | Can we make some more expensive items that raise your maximum HP and MP? |
Well, I think I want that more controlled. It should be really hard to raise your max hp/mp. |
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*Facescreen* Vbzobs
Joined: 06 Jun 2007 Posts: 2049
HP: 100 MP: 10 Lives: 0
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Posted: Tue Jun 12, 2007 10:26 am
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Hmm... Well maybe you can make it so that you can only raise your max HP and MP a max of only 20 or so using items. Another Idea is armor that when wore raises your max HP and MP, but it takes up an inventory space. My last idea is a small awards section under the items section in the little side bar (since there will be a lot of awards being made now).
Also, I have a quick question, will there be a way to raise your max HP and MP in the future (not using items)? |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Tue Jun 12, 2007 10:28 am
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Perhaps we could be allowed more colors to choose from for the color options? |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Tue Jun 12, 2007 10:30 am
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Magikoopa #42 wrote: | Perhaps we could be allowed more colors to choose from for the color options? |
I have considered this, but, are you all prepared to see some really nasty unreadable colors? |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Tue Jun 12, 2007 10:32 am
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Francis wrote: | Magikoopa #42 wrote: | Perhaps we could be allowed more colors to choose from for the color options? |
I have considered this, but, are you all prepared to see some really nasty unreadable colors? | Isn't that one of the reasons why soap is cheaper than spraypaint? |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Tue Jun 12, 2007 10:34 am
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Magikoopa #42 wrote: | Francis wrote: | I have considered this, but, are you all prepared to see some really nasty unreadable colors? | Isn't that one of the reasons why soap is cheaper than spraypaint? |
But, some people will WANT unreadable text (like black on black). And no one is going to pay to clean them up. |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Tue Jun 12, 2007 10:39 am
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Francis wrote: | Magikoopa #42 wrote: | Francis wrote: | I have considered this, but, are you all prepared to see some really nasty unreadable colors? | Isn't that one of the reasons why soap is cheaper than spraypaint? |
But, some people will WANT unreadable text (like black on black). And no one is going to pay to clean them up. | It would only be the username right? It can still be highlighted to see who the person is can't it? And the person's avatar would be enough of a clue as to who they are.
As long as it is cheaper to return the username to normal than it is to change the color, I'm sure that it may be surprising how well unreadable colors are dealt with. Of course, there will probably be people who don't mind the unreadable usernames, but the people who hate them will be able to do something about it for a lower price than it would take to make the username unreadable. |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Tue Jun 12, 2007 3:00 pm
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*bumps the topic*
Another interesting idea would be to have the custom message thing, but allow some limited coding. Just simple things that would influence the text in the custom message only. Here's an example of how it could work.
[if target=self]You eat the pie but the gooey filling gets all over your username.[/if][if target=other]You throw the pie at [target] and it splatters all over them, covering up their username in gooey pie filling.[/if]
Would it be too dificult to code something like that? |
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Elite Nerr Francis
Joined: 16 Apr 2007 Posts: 6974
HP: 50 MP: 3 Lives: 0
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Posted: Tue Jun 12, 2007 3:03 pm
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Its probalby not that important what the text is when used on yourself. It would be much simpler just to have one text box and that is what I show when it is used. |
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oar Super Maiq the Liar
Joined: 23 May 2007 Posts: 17919
HP: 100 MP: 10 Lives: 0
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Posted: Tue Jun 12, 2007 3:12 pm
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Magikoopa #42 wrote: |
I just got a good idea for an item. Deuling Glove: It would do 1 damage to the target and give the message "(insert name here) slaps you with a white glove and says 'I challenge you to a deul!'"
There could also be an acceptance glove that would do 5 damage and give the message "(insert name here) slaps you with a metal guantlet and says 'I accept your challenge!'" |
I got the reference.
Watch the part at 1:57 |
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Current form: Normal Marker Magikoopa Vampire
Joined: 04 May 2007 Posts: 2261
HP: 38 MP: 6 Lives: 0
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Posted: Tue Jun 12, 2007 3:34 pm
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MAiq the Liar wrote: | Magikoopa #42 wrote: |
I just got a good idea for an item. Deuling Glove: It would do 1 damage to the target and give the message "(insert name here) slaps you with a white glove and says 'I challenge you to a deul!'"
There could also be an acceptance glove that would do 5 damage and give the message "(insert name here) slaps you with a metal guantlet and says 'I accept your challenge!'" |
I got the reference.
Watch the part at 1:57 | I was actually thinking of when Bugs Bunny did it. |
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cool Lord Bob Vampire
Joined: 05 May 2007 Posts: 21056
HP: 61 MP: 8 Lives: 5
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Posted: Wed Jun 13, 2007 12:34 pm
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Timed items. I want to make some items that require a timed feature. |
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The book Light Prognosticus Vampire
Joined: 22 Apr 2007 Posts: 3973
HP: 88 MP: 10 Lives: 2
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Posted: Wed Jun 13, 2007 3:26 pm
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Items with another inside them. I have one in the ISC. |
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