This Is BoShock Infinite, How It Used To Look, And How Impressively It Should Play
Posted by Kotaku Mar 11 2011 23:30 GMT in BioShock: Infinite
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#secretsrevealed At PAX East today, the makers of BioShock Infinite, the big 2012 sequel from Irrational Games, shared what they said would be their cutting-room-floor material. They showed what won't go into BioShock Infinite, but that will help shape the game. Of course, their cutting room floor material is fascinating. So stop looking at this already-released art and flip to the new stuff... More »



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