1. No decal, default selection.
2. Anchor: Halves damage taken from collisions with the environment. (3 required)
3. Octopus: Halves damage taken from enemy torpedoes. ( 3 required)
4. Skull and Crossbones: Halves damage taken from enemy depth charges. (3 required)
5. Arrow through Heart: Halves damage taken from collisions with enemy vessels.
(5 required)
6. Swords and Shield: Halves damage [...]
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