Here is my PvP map idea
Posted by Popple May 29 2011 16:11 GMT in Terraria
- Like?

So I'm working on adding more rooms including a huge Team Deathmatch room to the Digibutter server, but here is an idea just had that I want some opinions on.

Basically, it's a variation on CTF using the game mechanics already built into Terraria, for now I'm going to call it Capture the Summon for now, or CTS.

Basically, everyone starts in the same room with a new character where they choose a side and get their shit together.

So yes this requires the honor system, they all do. THAT IS HOW IT HAS TO WORK.

The game starts at dawn, or 4:30 AM, and ends at 7:30 PM, so 15 minutes. I may change it later.

Anyway, before dawn the defending team has time to set up defenses and shit to deter the attacking team. The defense team is defending a corrupted fortress made of obsidian, aka "NEW CHARACTERS CAN'T DIG THROUGH IT." with a Worm Food hidden in the center of the fortress that the attacking team needs to get so they can summon the Eater of Worlds which ends the game. Alternatively, if the game hits night time the defending team will be able to summon Cthulu's Eye winning the game for their team.

This is going to be a whole map with a ton of objectives to find like forward spawn beds and better equiptment, so yes it's going to be a lot of work. I think it's a really cool idea though that could work well within the framework of Terraria and really get an active player base behind it if I do it right.

Opinions?


Replies:

really good Idea, though I think we could downsize the area needed to play into just a big arena with a mad built environment if meow only can host 1 server.
Reply by Super-Claus May 29 2011 16:20 GMT
perhaps if meow could put up a custom server he could run 2 maps at once like we used to do on minecraft classic
Reply by Super-Claus May 29 2011 16:26 GMT
What is the max player limit anyway, that is going to determine map size.
Reply by Popple May 29 2011 17:12 GMT
Come to think of it I might just test this in an arena type area first, I wanted to do a map because it would cut down on setup time but apparently even if you don't save the map file it saves your spawn position as I found out with that Cthulu dungeon.
Maybe if I can minimize the game and automate it more it would be for the best.
Reply by Popple May 29 2011 17:16 GMT
Max player limit is 8.
Reply by MM May 29 2011 17:19 GMT
is there any way to make it higher meow?
Reply by Super-Claus May 29 2011 18:16 GMT
Not yet.
Reply by MM May 29 2011 19:27 GMT

build your own server software.

Reply by Super-Claus May 29 2011 19:59 GMT
I'm going to build a scale model soon for testing, but it will have it's own map eventually if it works out because it's easier for other server admins to adopt it that way.
Reply by Popple May 30 2011 13:41 GMT
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