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Because We Can Never Have Too Many Massively Multiplayer Space Combat Games
Posted by
Kotaku
Jul 13 2011 16:20 GMT
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Black Prophecy
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http://blackprophecy.gamigo.com/
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http://kotaku.com/5820828/because-we-can-never-have-too-many-massively-multiplay...
#preparetolaunch Spacefaring shooter fans looking for a massively multiplayer game with a stronger emphasis on action than economy should be overjoyed to learn that Reakktor Media's Black Prophecy has been cleared for launch in North America.
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