Brink Updated
Update Includes:- Balancing: Lowered Hacker terminal disarm rate to 0.6 (from 0.9)
- Spectator mode: Added new HUD displaying objective information
- Server Browser: Added dedicated/listen server type filter
- Added server information to map loading screens in multiplayer. Server admins can customise this via the following cvars:
- si_website
- si_adminName
- si_email
- si_irc
- si_motd_1
- si_motd_2
- si_motd_3
- si_motd_4
- Spectator mode: Added faction colors to player names
- Spectator mode: Health bars now visible when looking directly at players
- Stopwatch mode: Added 10 seconds to each defending team's spawn time
- Stopwatch mode: Added support for custom defence respawn timer adjustments via g_stopWatchDefenceRespawnTimerAdjust
- Stopwatch mode: Added objective timing information to Stopwatch review screen
- Added support for listing players steam id's via the listSteamIds cvar
- UI: Added automatic scrolling when typing in chat boxes
- UI: Stop context menus receiving focus when they are disabled and inactive
- UI: Game now forces a refresh of the notifications screen each time it is activated
- UI: Set focus to default (first) list item each time the notifications screen is activated
- UI: Updated two text strings for German and Italian, as "Game mode" and "Play mode" incorrectly used the same word
- Fixed player nametags disappearing despite not being affected by Flashbang
- Fixed boat shaking for clients in CCity and Shipyard opening cinematics
- Fixed Aquarium only ever logging one objective being completed
- Fixed having your weapon stuck in iron-sights for the entire refire duration when needing to perform an auto-reload
- Fixed issue with caltrop models not always being updated properly
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