Brink Updated
				 
Update Includes:- Balancing: Lowered Hacker terminal disarm rate to 0.6 (from 0.9) 
 - Spectator mode: Added new HUD displaying objective information 
 - Server Browser: Added dedicated/listen server type filter 
 - Added server information to map loading screens in multiplayer. Server admins can customise this via the following cvars: 
- si_website 
 - si_adminName 
 - si_email 
 - si_irc 
 - si_motd_1 
 - si_motd_2 
 - si_motd_3 
 - si_motd_4 
 
 - Spectator mode: Added faction colors to player names 
 - Spectator mode: Health bars now visible when looking directly at players 
 - Stopwatch mode: Added 10 seconds to each defending team's spawn time 
 - Stopwatch mode: Added support for custom defence respawn timer adjustments via g_stopWatchDefenceRespawnTimerAdjust 
 - Stopwatch mode: Added objective timing information to Stopwatch review screen 
 - Added support for listing players steam id's via the listSteamIds cvar 
 - UI: Added automatic scrolling when typing in chat boxes 
 - UI: Stop context menus receiving focus when they are disabled and inactive 
 - UI: Game now forces a refresh of the notifications screen each time it is activated 
 - UI: Set focus to default (first) list item each time the notifications screen is activated 
 - UI: Updated two text strings for German and Italian, as "Game mode" and "Play mode" incorrectly used the same word 
 - Fixed player nametags disappearing despite not being affected by Flashbang 
 - Fixed boat shaking for clients in CCity and Shipyard opening cinematics 
 - Fixed Aquarium only ever logging one objective being completed 
 - Fixed having your weapon stuck in iron-sights for the entire refire duration when needing to perform an auto-reload 
 - Fixed issue with caltrop models not always being updated properly
 
 
		
	
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