Scared Stiff: Amnesia and the evolution of the modern horror game
Posted by Joystiq Jun 18 2012 20:00 GMT in Amnesia: A Machine for Pigs
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If it's horror, Colette Bennett knows it. This column is dedicated to everything frightening gaming has to offer, from ghostly little Japanese girls to flesh eating zombie dogs.
You fumble through the darkness, your feet slopping in the rain. You have no idea where you are or how you even got here. An unfamiliar sound reverberates in the distance, its tinny undertones stinging your ears and furthering your sense of confusion. You're alone and have nothing to defend yourself with. And the only sound you can hear is that of your breathing, ragged with panic.

There's no mistaking it - this is survival horror.

Unlike the basic action and platform genre, the evolution of horror titles has followed a slow, twisty path. By the mid-nineties, it was known for its signature talent: the ability to reel you into an dark, unknown world like a helpless fish. Titles like Silent Hill and Resident Evil acted as some of the first passports into the journey we now refer to as "psychological horror." System Shock, Parasite Eve, Fatal Frame, and Siren were memorable trips into less-than-reassuring territory. Throw in some unexplained, mysterious figures, watch the world spin out of control, and you've got one hell of a recipe for an addictive genre. Who would have thought that fog-choked towns and shambling creatures who greet you with a spray of vomit could be so appealing?

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