Loadout lets you create the weapon you want
Posted by Joystiq Sep 05 2012 11:33 GMT in Loadout
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If there's still any question in your mind that we're in the middle of a free-to-play trend, you can put it to rest right now: Most of the PAX show floor was taken up by indie titles currently in a closed beta, and heading towards a free-to-play "open beta release" later on this year. Firefall might be the highest profile of these, but Loadout, I think, deserves a spot right along Red 5's well-known title.

The game's being developed by Edge of Reality, an Austin-based developer that has been making ports (including console versions of Dragon Age: Origins) and doing contract work for over ten years now. Loadout is the studio's first original title, which means the team is finally applying its knowledge and experience to something it directly owns.

It shows in the game's current polish, even before the full beta launch: The graphics are fun and flashy, with really excellent touches in the controls and animation. It shows in team balance and mode choices, which are generally similar to Team Fortress 2 and other team-based shooters, but with some nice original flairs. And it shows most in the core mechanic, a custom weapon-building system that offers a lot of impressive possibilities for creating a gun that's entirely your own.

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