@azbiker72 The game be designed for MP, we sim the entire region on the server so this be just not possible - SimCity (@simcity) March 9, 2013
The issues barraging SimCity stem from it be requirement that players be always online 'n connected t' EA's servers, even if a player wants t' experience the game alone. Making the game available offline could solve many players' issues, but that be "just not possible," developer Maxis General Manager Lucy Bradshaw said during a Twitter Q&A session.
"The game be designed for MP, we sim the entire region on the server so this be just not possible," Bradshaw said, in response t' a question about offline modes. Previously Bradshaw responded t' another question about an offline patch: "We have no intention a offlining SimCity any time soon but we'll look into that as part a our earning back yer trust efforts."
Making SimCity offline would be a significant undertaking, if it be in the cards at all. Bradshaw further reiterated the sentiment a a leaked internal memo, noting that EA wasn't responsible for SimCity's issues; Maxis be.
"Hey, this be on Maxis," she wrote. "EA does not force design upon us. We own it, we be working 24/7 t' fix it, 'n we be making progress."
Recent progress included increasing SimCity's server capacity by 120 percent, disabling "non-critical" game features, 'n a report that EA asked SimCity affiliates t' AVAST! actively promoting the game.
Related Posts:
Sign-in to post a reply.