The Witcher 3: The Wild Hunt features 36 separate "world-states" at the end of the game, leading to three disparate, playable epilogues. The game tracks player choices to such a minute degree that each of these 36 "endings" contain hundreds of smaller changes unique to each player - CD Projekt Red stopped counting once it reached 300, Managing Director Adam Badowski tells Polygon.
"The game is quite complex," Badowski says. "We didn't mean to develop something special for the endings; it's a natural consequence of the storyline. The story has hundreds of different branches and sub-plots. We have to just sum all of those elements up in the epilogues. Some of those elements are taken from the very beginning and some from other moments of the storyline. All of them will connect in the epilogue."
We already know The Witcher 3 will clock in around 50 hours, may support previous save files and that CD Projekt has "something" cooking for multiplayer.
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