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Posted by Joystiq Mar 22 2014 20:00 GMT
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CD Projekt, developers of The Witcher series and upcoming Cyberpunk 2077, are working on an unannounced mobile game. A company management report obtained and translated by Eurogamer states that the game is being developed in conjunction with an external partner, and is planned to launch this year.

It's not clear whether this mobile-focused project will be tied to the upcoming The Witcher 3: Wild Hunt, the Witcher series as a whole, Cyberpunk 2077, or if it will be something else entirely. Eurogamer was told that an official announcement was coming "very soon," and that said announcement would also coincide with a beta launch. [Image: CD Projekt]

Posted by Rock, Paper, Shotgun Jan 30 2014 09:00 GMT
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Hands up who wants to see three new screenshots from The Witcher 3: Wild Hunt?… Okay, and now hands up who wants to go to the fairground!… Oh, weird. New The Witcher 3 screenshots it is then, which you’ll see below. They’re really very pretty and all, but, well, we were going to get candyfloss.

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Posted by Rock, Paper, Shotgun Dec 09 2013 19:00 GMT
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The Witcher 3 looks good. The dark fantasy RPG from Polish developers CD Projekt Red is the first to take the series into an open-world, and it’s doing so without sacrificing any of the visual flair of the previous games. Evidence? Check out this lovely new trailer.

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Posted by Rock, Paper, Shotgun Oct 31 2013 15:00 GMT
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Here’s some very good news: CD Projekt Red are keeping their promise, and The Witcher 3 is to feature no DRM whatsoever. It’s odd, because they feel like the sort of company that never would in the first place – what with their connections to GOG and all. But CDP have stuck their fingers in the icky pot of DRM in the past. And of course they were embroiled in the epically dick move of threatening alleged pirates with bullying lawsuits. It seems that this ill behaviour is behind them now, and they’re making efforts to reassure people that there’s to be not a drip of DRM in The Witcher 3. Hoorah!

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Posted by Kotaku Oct 30 2013 16:47 GMT
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In a world full of season passes and online-only restrictions, the folks behind The Witcher 3 have one hell of a promise to make: no DRM restrictions. None. At all.Read more...

Posted by Kotaku Aug 14 2013 12:00 GMT
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The Witcher 3: Wild Hunt has a brand new CG trailer, and geez, it's looks good. Read more...

Posted by Rock, Paper, Shotgun Jun 17 2013 14:00 GMT
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I’ve just lobbed up a gallery of E3 shots and the trailer again, below. Just look at that bastard. I’m reinstalling The Witcher 2 right now, out of sheer excitement.

You know, I keep expecting to not be impressed by game visuals one day. But there’s always a better screenshot.

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Posted by Kotaku May 01 2013 17:30 GMT
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"We do not want to make a dark and hopeless world. We are not doing Blade Runner." Here's CD Projekt RED on Cyberpunk 2077 over at IGN. Though the developers haven't shown anything particularly concrete, gameplay-wise, the title still sounds intriguing so far.

Posted by Joystiq Apr 02 2013 02:00 GMT
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The Witcher 3: The Wild Hunt features 36 separate "world-states" at the end of the game, leading to three disparate, playable epilogues. The game tracks player choices to such a minute degree that each of these 36 "endings" contain hundreds of smaller changes unique to each player - CD Projekt Red stopped counting once it reached 300, Managing Director Adam Badowski tells Polygon.

"The game is quite complex," Badowski says. "We didn't mean to develop something special for the endings; it's a natural consequence of the storyline. The story has hundreds of different branches and sub-plots. We have to just sum all of those elements up in the epilogues. Some of those elements are taken from the very beginning and some from other moments of the storyline. All of them will connect in the epilogue."

We already know The Witcher 3 will clock in around 50 hours, may support previous save files and that CD Projekt has "something" cooking for multiplayer.

Posted by Joystiq Mar 22 2013 23:45 GMT
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A CD Projekt Red document outlining the company's strategy for the years 2013-2016 reveals plans to bolster its Witcher and/or Cyberpunk series with smaller, but still relatively big, games.

The document says that, somewhere between 2014 and 2016, CD Projekt Red will produce "two smaller (playing time approximately 20 hours,) but chart-topping quality titles supporting one of the product lines." That's an approximate machine translation of the original Polish, anyway. A mobile game based on one of those is also planned.

In the same time period, CDP will release The Witcher 3: Wild Hunt and Cyberpunk 2077.

Posted by Kotaku Mar 13 2013 13:40 GMT
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#cyberpunk2077 What do we know about Cyberpunk 2077 so far? There's going be fancy new software making it run. You might learn a new language while playing. And parts of it are going to be very pretty. But a few more details are coming to light about the upcoming sci-fi title from CD Projekt Red. More »

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Posted by Kotaku Mar 04 2013 03:00 GMT
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#cyberpunk Developers CD Projekt RED are considering something for the upcoming Cyberpunk 2077 that I really hope makes it into the final game: the idea of having people in the game all speak their native tongue. More »

Posted by Joystiq Feb 28 2013 18:30 GMT
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New details regarding The Witcher 3: The Wild Hunt have emerged on the website of German magazine GameStar. The game will last for approximately 50 hours. Throughout those hours, the world can reach a total of 36 different states, depending on the player's choices. As previously revealed, these choices will also lead to one of three different epilogues.

The article also notes that The Witcher 3 may import save files from previous Witcher games. Developer CD Projekt Red tells Joystiq that it would like to implement such a feature, though the challenges presented by new hardware could make it difficult. Specifically, considering the game will debut on entirely new consoles, including the PS4 and presumably the next Xbox, such a transfer could be impossible. Still, the developer is looking into the possibility.

The Witcher 3: The Wild Hunt is slated to arrive next year.

Posted by Joystiq Feb 06 2013 18:30 GMT
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CD Projekt Red seems to be backpedaling faster than Geralt fending off a bruxa, now declaring that The Witcher 3: The Wild Hunt may not be the final game in the series. In yesterday's announcement press release, studio head Adam Badowski made what seemed like a pretty definitive statement: "People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note."

Eurogamer, however, recently updated its story on The Witcher 3 to say that what Badowski meant was that The Wild Hunt will be the last game in the current Witcher trilogy. Furthermore, CEO Adam Kicinski has stated that the "franchise will be continued."

We contacted CD Projekt Red for clarification on the issue. A spokesperson tells Joystiq, "The Witcher 3: Wild Hunt will wrap up the saga of Geralt of Rivia, but we do leave open the possibility of returning to the Witcher world." So there you have it, nothing can kill the Witcher, not even the monster of errant marketing.

Posted by Rock, Paper, Shotgun Feb 06 2013 10:00 GMT
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A few more details have emerged on The Witcher 3: Wild Hunt, without having to read the scans of some store-owned magazine or other to which they’ve inanely restricted their promotional material. (Oh, gaming industry, you are infinitely idiotic.) Wild Hunt will be CDPR’s last ever Witcher game, they’ve declared, but this time in an open world “larger than any other in modern RPG history”.

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Posted by Joystiq Feb 05 2013 18:30 GMT
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"People may ask if this is really going to be the last Witcher game. Yes, it is," CD Projekt Red boss Adam Bedowski says in the announcement press release for The Witcher 3: Wild Hunt. This final entry in the series is being slated for launch in 2014, a simultaneous launch on "all high-end platforms."

In regards to the open world, Badowski says players should expect a game world that is "30 times bigger than The Witcher 2" and its world. "Players will freely travel through woods, lakes, mountains, cities, and villages. Each region is inhabited by distinct populations with their own customs, legends and problems." Geralt will have his steed to get around or he can hop on a boat and set sail for his destination.

CD Projekt Red also promises an improved combat system this time around, though nothing specific is mentioned in the press release past the break.

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Posted by Kotaku Feb 05 2013 18:07 GMT
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#thewitcher Revealed on The Witcher's Facebook page today, this is the 50-second teaser trailer for The Witcher 3, the next-gen open world RPG that was officially announced last night in Game Informer. More »

Posted by Joystiq Feb 01 2013 20:00 GMT
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CD Projekt Red has shown off the first image of REDengine 3, the third iteration of its in-house technology for open-world RPGs. Boss Adam Badowski says REDengine 3 is unique because it's able to create and combine a vast game world with player choice-driven stories - he says most RPGs can do either a massive game world or immersive story, but seldom do both well.

"With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion." The first iteration of REDengine powered The Witcher 2 on PC, while REDengine 2 allowed CD Projekt Red to port The Witcher 2 onto Xbox 360. And now with REDengine 3, CD Projekt Red is currently building Cyberpunk 2077, its adaptation of the popular pen-and-paper RPG series.

"Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game world presentation and the epic proportions of events that the player is drawn into." CD Projekt Red also notes the engine is ready for next-generation consoles and features improved REDkit mod tools, which were first introduced late last year.

Posted by Rock, Paper, Shotgun Jan 18 2013 14:00 GMT
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Those handsome men at CDP have put out a video featuring Cyberpunk creator – that’s creator of the original pen and paper RPG system (and one of my own nerd-heroes) – Mike Pondsmith. I was surprised to see Mr Pondsmith appear at Cyberpunk 2077‘s initial unveiling, and it seems that CDP are very much bringing him along the ride as their create their new digital RPG. Which is a good thing, because he’s an extremely smart and creative guy, who did a lot to define Cyberpunk as a game concept and a setting, and will no doubt provide some worthy input in this new game.

So yeah. This isn’t a game trailer so much as just a transmission from one of the minds most fundamentally responsible for it, and I wish game promotion was more about this sort of material, frankly.(more…)


Posted by Joystiq Jan 18 2013 00:15 GMT
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Cyberpunk 2077 is based on Mike Pondsmith's pen and paper roleplaying game, Cyberpunk 2020. Both versions are set in Night City, a gritty, dangerous playground filled with people attempting to survive in a transhumanist world. It's an ideal scenario for a video game, and Pondsmith had offers before CD Projekt Red stepped up.

As Pondsmith explains in the above behind-the-scenes video, he chose CD Projekt Red because the team was fanatical about the game and wouldn't try to change the feel of it. Cyberpunk 2077 is a mature version of Cyberpunk 2020, but more expansive, more tactile and more dangerous. Hear what Pondsmith has to say about his franchise going digital above, or just watch it for the beautiful shots of the rainy, nighttime cityscape that inspired the game's first trailer.

Posted by Joystiq Jan 10 2013 21:30 GMT
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Cyberpunk 2077, the next game from The Witcher developer CD Projekt RED, slows things down for its first teaser trailer, showing off the public dangers of wrist-scythe implants. The video introduces the Night City police and the elite takedown force known colloquially as the Psycho Squad, whose duty is to exterminate "psychos," people who take body modification too far and lose their humanity.

Psychos overdose on implants and substances until eventually their bodies reject all things biological; they refer to humans as "meatbags" and embark on killing sprees like the one above. The Psycho Squad takes them out when the standard police can't cope.

Remember, kids: You're beautiful just as you are, and no amount of giant blades sprouting from your arms will change that. Cyberpunk 2077 is slated to drop "when it's ready," as the teaser says.

Posted by Rock, Paper, Shotgun Oct 23 2012 20:00 GMT
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Sanboxes are tricky things. I mean, the label’s shared by Grand Theft Auto, Skyrim, Just Cause 2, and Mount and Blade – among zillions of others – but it means very different things in all of those cases. I was recently informed that it can also refer to a box full of sand, which isn’t a videogame at all but instead some kind of devilishly effective trap for children. So when CD Projekt Red started throwing the phrase around in relation to the decidedly de-witched Cyberpunk 2077, I couldn’t help but wonder exactly what it meant. Fortunately, CDP detected the fluctuation in my neural implant and acted accordingly. By which I mean it answered my question – and also filled in a few blanks about the magnitude of Cyberpunk’s choices, how close it’ll come to exploring real-life issues, and whether all that snazzy art’s actually indicative of the final product.

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Posted by Rock, Paper, Shotgun Oct 19 2012 10:00 GMT
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Man, what even is a Cyberpunk? CD Projekt announced that it was making one earlier this year, but tossed us back into the rain-slick, neon-bathed streets starved for details. For the longest time, I assumed it was some kind of cleaning device – perhaps a rival to the Dirt Devil – but eventually came around to the idea that it could also be a videogame. Turns out, the latter is correct, as CDP’s finally seen fit to toss a few chunks of concrete information our way. For one, the decidely un-witchy RPG’s full name is now Cyberpunk 2077, catapulting it forward in time from the pen-and-paper game’s 2020. Also – perhaps most tantalizingly of all – it’s one-upping The Witcher’s non-linear ways with a full-blown cybernetic sandbox.

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Posted by Joystiq Oct 18 2012 20:10 GMT
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CD Projekt RED's in-development future-RPG Cyberpunk is now Cyberpunk 2077, the developer has just announced during a GOG livestream. Beyond its new title, the game was also revealed to be a sandbox game set in Night City, a location from the original Cyberpunk 2020 tabletop pen-and-paper RPG on which the new game is based.

Cyberpunk 2077's official website launched today as well, containing a development blog and wallpaper-sized pictures of a blood-spattered half-naked robot women with blades coming out of her arms. Think there's a dexterity penalty for using those things?

Posted by Kotaku Oct 18 2012 18:54 GMT
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#cyberpunk2077 We've known for a while that CD Projekt Red, the folks who make those great Witcher role-playing games, are making a new sci-fi game. Previously codenamed "Cyberpunk," it now has an official title. Cyberpunk 2077. More »

Posted by Joystiq Aug 18 2012 13:00 GMT
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The Witcher: Rise of the White Wolf was never coming to consoles this year, according to Adam Badowski, managing director at developer CD Projekt Red. Back in May, retail listings for the game, popularly believed to be deceased, popped up on a Danish retail site and Blockbuster.dk.

"It's not true; that's a mistake. It's not even rumor, it's a mistake," Badowski told us at Gamescom. Asked if the console version was, in fact, cancelled three years ago he definitively exclaimed, "Yes! You never know, but we are busy and have two different games."

Those two different games are one unannounced project and Cyberpunk. CD Projekt Red announced modding tools for The Witcher 2 at the show this week.

Posted by Joystiq Jul 27 2012 16:30 GMT
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The "Multiplayer Programmer" job being filled by CD Projekt Red shouldn't necessarily be taken as evidence of multiplayer, CDP marketing head Michal Platkow-Gilewski told Eurogamer. "We want to bring to the team someone experienced in this field to evaluate our concepts and ideas," he said. "He will be one of backbone elements of our R&D."

Platkow-Gilewski said that the multiplayer programmer is part of CDP's desire to "explore all possible directions, check what would be cool, what's feasible and - always the most important for us - what suits our games the best."

In other words, the multiplayer programmer is there to help CD Projekt Red determine whether multiplayer would work in any upcoming games. We hope, for the sake of the person hired for that position, that it ends up working in at least one.

Posted by Joystiq Jul 27 2012 02:00 GMT
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A job listing for a Multiplayer Programmer over on CD Projekt Red's official site implies that at least one both of the developer's upcoming RPGs (one cyberpunk, the other dark fantasy) may support multiplayer in some capacity or another.

The person hired, in addition to be gaining health care, 26 days of annual paid vacation and relocation assistance to Warsaw, will also be responsible for designing and implementing networking and multiplayer capabilities into CD Projekt Red's proprietary Red Engine, which powers both of its upcoming games. The first to be announced thus far is Cyberpunk, a nonlinear game based on the pen-and-paper RPG of the same name.

Posted by Joystiq May 30 2012 18:23 GMT
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CD Projekt Red, developer of the Witcher series, is looking into the fictional future for its next game, announcing development of a new "triple-A" game based on the Cyberpunk pen-and-paper game by Mike Pondsmith. Players will build a character from a series of classes including mercenaries or the cyberpunk-standard "hacker," load that character up with tech implants, and work through a non-linear storyline.

A new CDP team, made up of Witcher vets, is working on the game, and staffing up for additional help. There's no release window yet, and it seems early in development, so don't go buy a new video card for it yet.

Posted by GameTrailers Jun 01 2012 19:59 GMT
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CD Projekt RED announces first details on Cyberpunk, gives updates on The Witcher 2, and shows off new games coming to the GOG marketplace.