Sundays are for spying a glimpse of the finish line and stretching wide in preparation for the final sprint home. Sundays are for this.
- I forgot this one last week: Tom Chatfield on Wired writing about how in videogames, difficulty is the point. “Time is of the essence when it comes to almost every aspect of the field. Even the most difficult works of literature or philosophy tend to take at most tens of hours to read. Yet far simpler games can demand a hundred hours or more of play if they are to be exhaustively explored, while some online games raise the pitch of this expertise to thousands (hello, EVE).”
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